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Characters voice line overlap

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  • Amertlbundefined Offline
    Amertlbundefined Offline
    Amertlb
    wrote on last edited by
    #1

    I know its not a big deal but its a kinda annoying

    Characters voice line overlap

    example : on origins ,when someone says the starting line and i pick up a shovel or a brain in jar

    the voice lines overlap

    Sabino.ahkundefined 1 Reply Last reply
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    • Sabino.ahkundefined Offline
      Sabino.ahkundefined Offline
      Sabino.ahk
      replied to Amertlb on last edited by
      #2

      Amertlb Its normal to hear that.

      JezuzLizardundefined 1 Reply Last reply
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      • JezuzLizardundefined Offline
        JezuzLizardundefined Offline
        JezuzLizard Plutonium Staff
        replied to Sabino.ahk on last edited by
        #3

        @Mr-MaPSaBino No Treyarch isn't that lazy. They have systems in place to prevent voicelines from the same character from overlapping on themselves. The systems don't work correctly on Plutonium though.

        Sabino.ahkundefined Amertlbundefined 2 Replies Last reply
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        • Sabino.ahkundefined Offline
          Sabino.ahkundefined Offline
          Sabino.ahk
          replied to JezuzLizard on last edited by
          #4

          JezuzLizard oh sorry my bad

          1 Reply Last reply
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          • Amertlbundefined Offline
            Amertlbundefined Offline
            Amertlb
            replied to JezuzLizard on last edited by
            #5

            JezuzLizard said in Characters voice line overlap:

            @Mr-MaPSaBino No Treyarch isn't that lazy. They have systems in place to prevent voicelines from the same character from overlapping on themselves. The systems don't work correctly on Plutonium though.

            I mean, its just a simple issue, isn't the solution gonna be simple as well ?

            JezuzLizardundefined 1 Reply Last reply
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            • JezuzLizardundefined Offline
              JezuzLizardundefined Offline
              JezuzLizard Plutonium Staff
              replied to Amertlb on last edited by
              #6

              Amertlb That isn't how bugs work. Just because we know that there is an issue, doesn't mean we know WHY. You can't fix a bug without knowing the WHY first.

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