scoreboard display bug
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I noticed that for a while all the kills are not taken into account
for example the in the part x player has 1500 poinst but 7 kills whereas it really made 15 but it does not appear

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I noticed that for a while all the kills are not taken into account
for example the in the part x player has 1500 poinst but 7 kills whereas it really made 15 but it does not appear

@VnM-FeeD Objective based gamemodes like Search and Destroy put extra focus on players completing the objectives therefore score does not necessarily match kills.
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@VnM-FeeD Objective based gamemodes like Search and Destroy put extra focus on players completing the objectives therefore score does not necessarily match kills.
JezuzLizard no the kills are not well not taken into account nobody plays the objective ^^ and it is since the last update that there is a bug
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JezuzLizard no the kills are not well not taken into account nobody plays the objective ^^ and it is since the last update that there is a bug
@VnM-FeeD Can you replicate this bug so we can verify that the scoreboard does not match actual kills?
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@VnM-FeeD Can you replicate this bug so we can verify that the scoreboard does not match actual kills?
JezuzLizard said in scoreboard display bug:
Can you replicate this bug so we can verify that the scoreboard does not match actual kills?
yes look I am at 2900 point and 16 kills, I will do 3 kills but just the points are added
https://youtu.be/WWbVLSJyyjQ -
JezuzLizard said in scoreboard display bug:
Can you replicate this bug so we can verify that the scoreboard does not match actual kills?
yes look I am at 2900 point and 16 kills, I will do 3 kills but just the points are added
https://youtu.be/WWbVLSJyyjQ@VnM-FeeD This is due to the game's boosting prevention. The game thinks players are kill boosting. You can disable the check using this code:
init() { level.isKillBoosting = ::always_false; } always_false() { return false; } -
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