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Change ADS sensitivity.?

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  • DoudouToutDouxundefined Offline
    DoudouToutDouxundefined Offline
    DoudouToutDoux
    wrote on last edited by
    #1

    Hello, I would like to have the same Hipfire and ADS sensitivity. So I would like to change the value of my ADS sensitivity. Is it possible.? If yes, how.?

    Thank you. ^^

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    • HannesCundefined Offline
      HannesCundefined Offline
      HannesC Plutonium Staff
      wrote on last edited by
      #2

      https://plutonium.pw/docs/qol-changes/

      ADS Sensitivity point.

      DoudouToutDouxundefined 1 Reply Last reply
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      • DoudouToutDouxundefined Offline
        DoudouToutDouxundefined Offline
        DoudouToutDoux
        replied to HannesC on last edited by DoudouToutDoux
        #3

        HannesC thank you but unfortunately the cg_fov has 50 this resets to 65 with each death. / =

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        • HannesCundefined Offline
          HannesCundefined Offline
          HannesC Plutonium Staff
          wrote on last edited by
          #4

          Try cg_fov_default <number>.

          DoudouToutDouxundefined 1 Reply Last reply
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          • DoudouToutDouxundefined Offline
            DoudouToutDouxundefined Offline
            DoudouToutDoux
            replied to HannesC on last edited by
            #5

            HannesC Even results, it does not register. / =

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            • HannesCundefined Offline
              HannesCundefined Offline
              HannesC Plutonium Staff
              wrote on last edited by
              #6

              Works fine here, definitely a you problem. Probably fucked up permissions, try running Pluto as admin. Also you can normally change your FOV from the Settings too.

              02180130-fe40-4411-af40-fea40fd43719-image.png

              JezuzLizardundefined DoudouToutDouxundefined 2 Replies Last reply
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              • JezuzLizardundefined Offline
                JezuzLizardundefined Offline
                JezuzLizard Plutonium Staff
                replied to HannesC on last edited by
                #7

                HannesC cg_fov_default has a minimum value of 65. The slider also uses this dvar.

                DoudouToutDouxundefined 1 Reply Last reply
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                • DoudouToutDouxundefined Offline
                  DoudouToutDouxundefined Offline
                  DoudouToutDoux
                  replied to JezuzLizard on last edited by
                  #8

                  JezuzLizard Via the parameters I cannot go lower than 65 of FOV indeed, but with the command cg_fov I can go down to 50. The only problem is that it does not save this. I'm trying the admin's solution tomorrow.

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                  • DoudouToutDouxundefined Offline
                    DoudouToutDouxundefined Offline
                    DoudouToutDoux
                    replied to HannesC on last edited by
                    #9

                    HannesC I will try the admin mode tomorrow to see even if I already think I am permanent. ^^

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                    • lizardpeterundefined Offline
                      lizardpeterundefined Offline
                      lizardpeter Contributor
                      wrote on last edited by
                      #10

                      JezuzLizard DoudouToutDoux Yeah, I have the same problem. I like to use a cg_fov of 55. It works fine being set to that in game, but upon dying it will go to 65. Running as an admin won’t fix it for you. As JezuzLizard said, it’s coded into the game. It would be cool if maybe you developers could lower the minimum of that dvar. Maybe redefine it using some kind of detour or NOP function. To have the best results that are similar to modern COD games, the FOV needs to be set lower than 65 and the fovscale needs to be set to a high value.

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