The give command has odd effects on gameplay
-
Multiplayer (Play in LAN mode, anticheat disabled): Giving yourself any weapon (i.e. give HAMR_mp) will give you the weapon, but will also cause a connection issue and freeze your game, even if the game is offline.
Zombies (Play in LAN mode, anticheat disabled): Giving yourself any weapon (i.e. give HAMR_zm or give HAMR_upgraded_zm) will grant you the weapon and the weapon will function as intended. If only a single weapon is equipped (i.e. default 1911), it will equip in your second weapon slot, or otherwise cause you to drop the currently held weapon. The weird part is that the player also becomes immune to most damage, regardless of if god or ufo is used or not. Using god will not disable this effect, and nor will replacing the weapon. Only self damage can damage you, and ending the game without hard crashing the client will take you to a black screen that only shows the game's version number and never loads to the normal menu.