Linux wine crashing after working for a couple days
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Hello,
I had just successfully gotten my Linux machine (Mint 20.2 Uma) to run T6 zombies on Wednesday using pants and Nawa's respective guides. I play a few games on Thursday and early Friday with no issues. After about the time out the update release, I have not gotten the game to launch. Either the Plutonium Client crashes, or the game crashes after I selected it in the client. I have a trace log generated from wine, but I cannot upload text files in this post.
I've tried:
- Upgrading all of my packages with apt
- Reinstalling the torrent
- Recreating the Wine bottle
- Restarting the Computer (duh)
I was wonder if anyone else was having any issues on Linux? My best guess is there is an issue with the updater.
Thanks.
Edit 1: Hightlights of the logs I get:
warn: Skipping CPU adapter: llvmpipe (LLVM 13.0.1, 256 bits)
warn: D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_LASTPIXELUnhandled Exception: System.Runtime.InteropServices.COMException: Exception from
HRESULT: 0x88980406
at System.Windows.Media.Composition.DUCE.Channel.SyncFlush()
at System.Windows.Interop.HwndTarget.UpdateWindowSettings(Boolean enableRende
rTarget, Nullable`1 channelSet)
at System.Windows.Interop.HwndTarget.UpdateWindowPos(IntPtr lParam)
at System.Windows.Interop.HwndTarget.HandleMessage(WindowMessage msg, IntPtr
wparam, IntPtr lparam)
at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int
32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr
lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callba
ck, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Dele
gate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority pr
iority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wPara
m, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.CallWindowProc(IntPtr wndProc, IntPtr hWnd, I
nt32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.HwndSubclass.DefWndProcWrapper(IntPtr hwnd, Int32 msg, IntPtr wPa
ram, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.CallWindowProc(IntPtr wndProc, IntPtr hWnd, I
nt32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wPara
m, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.IntGetMessageW(MSG& msg, HandleRef hWnd, Int3
2 uMsgFilterMin, Int32 uMsgFilterMax)
at MS.Win32.UnsafeNativeMethods.GetMessageW(MSG& msg, HandleRef hWnd, Int32 u
MsgFilterMin, Int32 uMsgFilterMax)
at System.Windows.Threading.Dispatcher.GetMessage(MSG& msg, IntPtr hwnd, Int3
2 minMessage, Int32 maxMessage)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at Plutonium.Updater.App.App.Main()BackTrace Exception:
Unhandled exception: 0xe0434352 in 64-bit code (0x000000007b01192e).=>0 0x000000007b01192e RaiseException+0x46(code=<internal error>, flags=<internal error>, count=<is not available>, args=<internal error>) [Z:\usr\src\packages\BUILD\dlls\kernelbase\debug.c:319] in kernelbase (0x000000000011cb70)