Checking when the game ends?
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Is it possible to check when the game ends so I can send some messages during the last few seconds after everyone dies? Im quite new to modding.
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// Variant 1 level.OnNotify("game_ended", fun(args) { // magic }); // Variant 2 level.OnNotify("game_over", fun(args) { // magic }); // Variant 3 level.OnNotify("block_notifies", fun(args) { // magic });
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