Bugs on Solo Custom Games
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In T6 zombies, I'm coming across a bug that's forcing essentially forcing me to play Mob on solo play, and Mob isn't the only case, Origins is also in this. Basically, when I load into a solo custom game , the game loads like it would for 2+ players, with only 1 afterlife and different drops in the cells. However, that's the only way to play Mob on easy on Solo. And if I play on Solo Play I have no ability to adjust the difficulty like I would in Custom Games I'm basically either forced to play with either higher difficulty or with only 1 afterlife. And similar happens with Origins. On solo when you activate the first generator, you're supposed to get a double points drop, but instead when you play on Custom Games on solo, it behaves like in a 2+ player game, giving you a Zombie blood (less of a problem, but still noticable). And this is bizzare because when I enter servers as the first player and no one else shows up, it behaves like it would on solo. And note that I have tried setting party settings to private and max player count to 1, that had no effect.
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eX0dus-77 Try doing
gts zmDifficulty 0
in the console when in a solo lobby. Also this isn't a bug solo play never had the option to select custom settings, and custom games are supposed to only have 1 afterlife. -
JezuzLizard your suggestion does seem to work, in case I ever want to readjust the difficulty, I just use the zm difficulty code and use a higher number? And if possible can you provide a number to difficulty code?
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0 - easy 1 - normal
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the command still work?