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BO2 Mob of the Dead AfterLife

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bo2mobofthedeadafterlifehelp
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  • Pouboneundefined Offline
    Pouboneundefined Offline
    Poubone
    wrote on last edited by
    #1

    Hi everyone !
    I'm playing a lot of Mob Of The Dead recently in custom games, but in solo.
    And i've noticed something : I can only have a single afterlife, instead of 3 max in the "real" game.
    So I was wondering is there was a reason for that ? And also a way to patch it ?

    Thanks a lot for your help

    Poubone

    JezuzLizardundefined 1 Reply Last reply
    0
    • Pouboneundefined Poubone

      Hi everyone !
      I'm playing a lot of Mob Of The Dead recently in custom games, but in solo.
      And i've noticed something : I can only have a single afterlife, instead of 3 max in the "real" game.
      So I was wondering is there was a reason for that ? And also a way to patch it ?

      Thanks a lot for your help

      Poubone

      JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #2

      Poubone Custom games are always assumed to be coop because a player can join at any time which is why afterlifes are only 1 for balance.

      You can create a GSC script with this code to change this:

      init()
      {
          level.is_forever_solo_game = true;
      }
      
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      • Pouboneundefined Offline
        Pouboneundefined Offline
        Poubone
        wrote on last edited by
        #3

        JezuzLizard said in BO2 Mob of the Dead AfterLife:

        GSC script

        Thanks a lot !
        Is there a tutorial to do GSC script ? I'm a bit new on plutonium so I don't really know how to modify the game etc.

        Resxtundefined 1 Reply Last reply
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        • Pouboneundefined Poubone

          JezuzLizard said in BO2 Mob of the Dead AfterLife:

          GSC script

          Thanks a lot !
          Is there a tutorial to do GSC script ? I'm a bit new on plutonium so I don't really know how to modify the game etc.

          Resxtundefined Offline
          Resxtundefined Offline
          Resxt
          Plutonium Staff
          wrote on last edited by
          #4

          Poubone (for T6) you paste the text in a notepad, save the files as a .gsc file then drag it in the compiler exe which will spit out a compiled version of your script. Then you just place it in the zm folder.
          Read below

          https://plutonium.pw/docs/modding/loading-mods/#t6

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