Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. General Discussion
  3. BO2 Mob of the Dead AfterLife

BO2 Mob of the Dead AfterLife

Scheduled Pinned Locked Moved General Discussion
bo2mobofthedeadafterlifehelp
4 Posts 3 Posters 1.4k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Pouboneundefined Offline
    Pouboneundefined Offline
    Poubone
    wrote on last edited by
    #1

    Hi everyone !
    I'm playing a lot of Mob Of The Dead recently in custom games, but in solo.
    And i've noticed something : I can only have a single afterlife, instead of 3 max in the "real" game.
    So I was wondering is there was a reason for that ? And also a way to patch it ?

    Thanks a lot for your help

    Poubone

    JezuzLizardundefined 1 Reply Last reply
    0
    • JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard Plutonium Staff
      replied to Poubone on last edited by
      #2

      Poubone Custom games are always assumed to be coop because a player can join at any time which is why afterlifes are only 1 for balance.

      You can create a GSC script with this code to change this:

      init()
      {
          level.is_forever_solo_game = true;
      }
      
      1 Reply Last reply
      0
      • Pouboneundefined Offline
        Pouboneundefined Offline
        Poubone
        wrote on last edited by
        #3

        JezuzLizard said in BO2 Mob of the Dead AfterLife:

        GSC script

        Thanks a lot !
        Is there a tutorial to do GSC script ? I'm a bit new on plutonium so I don't really know how to modify the game etc.

        Resxtundefined 1 Reply Last reply
        0
        • Resxtundefined Offline
          Resxtundefined Offline
          Resxt Plutonium Staff
          replied to Poubone on last edited by
          #4

          Poubone (for T6) you paste the text in a notepad, save the files as a .gsc file then drag it in the compiler exe which will spit out a compiled version of your script. Then you just place it in the zm folder.
          Read below

          https://plutonium.pw/docs/modding/loading-mods/#t6

          1 Reply Last reply
          0
          • Hadi77KSAundefined Hadi77KSA referenced this topic on

          • Login

          • Don't have an account? Register

          • Login or register to search.
          • First post
            Last post
          0
          • Recent
          • Tags
          • Popular
          • Users
          • Groups
          • Donate