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  3. [Resource][T6] Stock Scripts

[Resource][T6] Stock Scripts

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  • JezuzLizard Offline
    JezuzLizard Offline
    JezuzLizard
    Plutonium Staff
    wrote on last edited by
    #1

    This is a topic with a link to the plutoniummod/t6-scripts repo.

    https://github.com/plutoniummod/t6-scripts

    Use this repo as a reference for modifying core game mechanics for T6.

    You can also refer to the wiki on the repo for some useful info.

    AdrX003 MagicRoblox 2 Replies Last reply
    12
    • AdrX003 Offline
      AdrX003 Offline
      AdrX003
      wrote on last edited by
      #2

      --- ❤ ---

      1 Reply Last reply
      1
      • JezuzLizard JezuzLizard

        This is a topic with a link to the plutoniummod/t6-scripts repo.

        https://github.com/plutoniummod/t6-scripts

        Use this repo as a reference for modifying core game mechanics for T6.

        You can also refer to the wiki on the repo for some useful info.

        AdrX003 Offline
        AdrX003 Offline
        AdrX003
        wrote on last edited by AdrX003
        #3

        JezuzLizard since there are some EE and stuff from SP, dunno if it would be possible to use them in MP or ZM customs.

        im thinking on those special stuff like thors hammer, the drones and swords on singleplayer (i know we cant load models and all but anyway, just letting the ideia here).

        1 Reply Last reply
        0
        • jdhruv Offline
          jdhruv Offline
          jdhruv
          wrote on last edited by
          #4

          JezuzLizard sir I mean, what we can do with this, sorry I am new please explain that what is it and how to install it.

          JezuzLizard 1 Reply Last reply
          0
          • jdhruv jdhruv

            JezuzLizard sir I mean, what we can do with this, sorry I am new please explain that what is it and how to install it.

            JezuzLizard Offline
            JezuzLizard Offline
            JezuzLizard
            Plutonium Staff
            wrote on last edited by
            #5

            jdhruv It's literally all of the scripts T6 uses by default.

            1 Reply Last reply
            1
            • Jack Daniel Offline
              Jack Daniel Offline
              Jack Daniel
              wrote on last edited by
              #6

              are the sq GSCs for the zombie maps for Solo EES?

              JezuzLizard 1 Reply Last reply
              0
              • Jack Daniel Jack Daniel

                are the sq GSCs for the zombie maps for Solo EES?

                JezuzLizard Offline
                JezuzLizard Offline
                JezuzLizard
                Plutonium Staff
                wrote on last edited by
                #7

                Jack Daniel These are unedited decompiled scripts the base game uses nothing else.

                1 Reply Last reply
                0
                • Goyard Goth Offline
                  Goyard Goth Offline
                  Goyard Goth
                  wrote on last edited by
                  #8

                  so if i compiled all these and put them into gsc studio and injected it would it revert back to the original gsc

                  1 Reply Last reply
                  0
                  • Xerxes Offline
                    Xerxes Offline
                    Xerxes
                    Plutonium Staff
                    wrote on last edited by
                    #9

                    No, you would get a ban.

                    yyyouryyy 2 Replies Last reply
                    1
                    • Xerxes Xerxes

                      No, you would get a ban.

                      yyyouryyy Offline
                      yyyouryyy Offline
                      yyyouryyy
                      wrote on last edited by
                      #10

                      Xerxes If I use this file, will I be banned?

                      1 Reply Last reply
                      0
                      • FutureRave Offline
                        FutureRave Offline
                        FutureRave
                        VIP
                        wrote on last edited by
                        #11

                        Read the damn docs https://plutonium.pw/docs/modding/loading-mods/

                        lukasbonth 1 Reply Last reply
                        0
                        • mako0110 Offline
                          mako0110 Offline
                          mako0110
                          wrote on last edited by
                          #12
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • FutureRave FutureRave

                            Read the damn docs https://plutonium.pw/docs/modding/loading-mods/

                            lukasbonth Offline
                            lukasbonth Offline
                            lukasbonth
                            wrote on last edited by
                            #13

                            FutureRave Damn bro wtf, I've been through your posts, why tf are you so negative. What happened to you lol.

                            1 Reply Last reply
                            3
                            • ZYLO_X96 Offline
                              ZYLO_X96 Offline
                              ZYLO_X96
                              wrote on last edited by ZYLO_X96
                              #14

                              you can try my new app bo2-mod-switcher which can treat scripts/images as mods so you can load a specific scripts/images without missing with original ones and no need to overwrite scripts/images every time you want to use a new mod

                              1758296151525-main.png

                              bo2-mod-switcher

                              1 Reply Last reply
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