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Plutonium

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  3. Bo1 Reimagined Mod not working correctly

Bo1 Reimagined Mod not working correctly

Scheduled Pinned Locked Moved BO1 Client Support
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  • purplesnurfundefined Offline
    purplesnurfundefined Offline
    purplesnurf
    wrote on last edited by
    #1

    When loading up any map I spawn in and I cannot see my player model nor my gun, the power has been turned on from the start and all doors are opened and all texts displays code instead of actual names.

    Anybody know any fixes?

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    • rubyquestundefined Offline
      rubyquestundefined Offline
      rubyquest
      wrote on last edited by
      #2

      how are you even loading Bo1 reimagined? i can't even get this mod to work because there's no BlackOps.exe executable anywhere

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      • purplesnurfundefined Offline
        purplesnurfundefined Offline
        purplesnurf
        wrote on last edited by
        #3

        I created a mod folder in plutonium and put the reimagined folder in there. If you want the location here it is %localappdata%\plutonium\storage\t5

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        • rubyquestundefined Offline
          rubyquestundefined Offline
          rubyquest
          wrote on last edited by
          #4

          i did some research and it looks like mod support isnt fully out the door yet. i cant load the mod itself without crashing so i assume thats what the problem is, i think we just have to wait until mod support is stable

          stinkygoober1982undefined 1 Reply Last reply
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          • stinkygoober1982undefined Offline
            stinkygoober1982undefined Offline
            stinkygoober1982 Contributor
            replied to rubyquest on last edited by stinkygoober1982
            #5
            This post is deleted!
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