Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO1 Modding Releases & Resources
  3. [Release] Add Missing PhD And Stamina To Maps

[Release] Add Missing PhD And Stamina To Maps

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
88 Posts 32 Posters 14.9k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Soliderrorundefined Offline
    Soliderrorundefined Offline
    Soliderror
    replied to Mr.Ahmad on last edited by
    #29

    Mr.Ahmad why won't it work with that? Doesn't gsc load in mods? If not then what I would have to do is decompile the mod and add my script to it. Just need the mod tools installed.

    Mr.Ahmadundefined 1 Reply Last reply
    0
    • FaZe Flickundefined Offline
      FaZe Flickundefined Offline
      FaZe Flick
      replied to Soliderror on last edited by
      #30

      Soliderror then i mustve done something wrong. but i swear when i installed it it only went towards pluto

      1 Reply Last reply
      0
      • Mr.Ahmadundefined Offline
        Mr.Ahmadundefined Offline
        Mr.Ahmad
        replied to Soliderror on last edited by
        #31

        Soliderror because in this mod can't open tp 3 and me cant get stamina up

        Soliderrorundefined 1 Reply Last reply
        0
        • FaZe Flickundefined Offline
          FaZe Flickundefined Offline
          FaZe Flick
          wrote on last edited by
          #32

          Soliderror the problem is tho since it's not a draggable gsc script and it's a download on the terminal it makes it harder for me to get it on steam. It always looks like it goes towards to pluto since it's a download. You should make a version as well where people are able to drag it.

          Soliderrorundefined 1 Reply Last reply
          0
          • Soliderrorundefined Offline
            Soliderrorundefined Offline
            Soliderror
            replied to FaZe Flick on last edited by
            #33

            FaZe Flick Ohhh your using the installer, the script is in the Zom folder if you open that, there might be two, if there is two scripts just drag them both because they work together. But the installer only installs into Pluto, it just moves the folders where they need to go. But if you need to install to steam, just use the script that's in the Zom folder.

            FaZe Flickundefined 1 Reply Last reply
            0
            • Soliderrorundefined Offline
              Soliderrorundefined Offline
              Soliderror
              replied to Mr.Ahmad on last edited by
              #34

              Mr.Ahmad what does that even mean?

              1 Reply Last reply
              0
              • FaZe Flickundefined Offline
                FaZe Flickundefined Offline
                FaZe Flick
                replied to Soliderror on last edited by
                #35

                Soliderror do i also still have to extract it cause i just dragged them both straight into the script folder and none of the perks were in my game without doing that

                RedxSkullundefined Soliderrorundefined 2 Replies Last reply
                0
                • RedxSkullundefined Offline
                  RedxSkullundefined Offline
                  RedxSkull
                  replied to FaZe Flick on last edited by
                  #36

                  FaZe Flick Remember your on plutonium forum. Most mods were intended for plutonium, but some are compatible with steam if they don't use certain features that only work for plutonium like replaceFunc, etc. Mix matching scripts can cause issues as well. It's good to know basic GSC so you know what your doing. Then to copy and paste everything all the time and cause issues.

                  1 Reply Last reply
                  0
                  • FaZe Flickundefined Offline
                    FaZe Flickundefined Offline
                    FaZe Flick
                    wrote on last edited by
                    #37

                    ik somewhat how gsc's work. i just intend it and expect it to work the way id want it to

                    1 Reply Last reply
                    0
                    • hindercanrunundefined Offline
                      hindercanrunundefined Offline
                      hindercanrun
                      wrote on last edited by
                      #38

                      that won’t get you far, gsc can make errors that you wouldn’t expect

                      1 Reply Last reply
                      0
                      • Soliderrorundefined Offline
                        Soliderrorundefined Offline
                        Soliderror
                        replied to FaZe Flick on last edited by
                        #39

                        FaZe Flick extract the folder, move the script to where it needs to go.

                        1 Reply Last reply
                        0
                        • JezuzLizardundefined Offline
                          JezuzLizardundefined Offline
                          JezuzLizard Plutonium Staff
                          replied to hindercanrun on last edited by
                          #40

                          hindercanrun Just looking at the file structure this mod wouldn't be immediately usable on Steam version because there is no custom script loading like Plutonium on game_mod. game_mod lets you load scripts in the maps folder in a mod but not custom named scripts.

                          1 Reply Last reply
                          0
                          • hindercanrunundefined Offline
                            hindercanrunundefined Offline
                            hindercanrun
                            wrote on last edited by
                            #41

                            yeah I didn’t think about that

                            1 Reply Last reply
                            0
                            • AlexInVrundefined Offline
                              AlexInVrundefined Offline
                              AlexInVr
                              replied to Soliderror on last edited by
                              #42

                              Soliderror Don't worry bro I'd never take code from someone without giving credits, I looked at your code and you did very well man, clean written etc... Tried looking at how you did it to spawn just a random machine to start with and didn't get any results, but I'll try again another time, your code will be very useful to learn, thx alot man !

                              Soliderrorundefined 1 Reply Last reply
                              0
                              • Soliderrorundefined Offline
                                Soliderrorundefined Offline
                                Soliderror
                                replied to AlexInVr on last edited by
                                #43

                                AlexInVr if you need some help I can definitely help you, if you with that. Just DM me on my discord, or something. My discord should be in my bio, but if not just Soliderror in the Pluto discord.

                                1 Reply Last reply
                                0
                                • Lemonundefined Offline
                                  Lemonundefined Offline
                                  Lemon Contributor
                                  replied to Soliderror on last edited by
                                  #44

                                  Soliderror is there a way to make phd explode at any height

                                  hindercanrunundefined 1 Reply Last reply
                                  0
                                  • hindercanrunundefined Offline
                                    hindercanrunundefined Offline
                                    hindercanrun
                                    replied to Lemon on last edited by
                                    #45

                                    @SuspiciousGamer yes there should be a way.

                                    Lemonundefined 1 Reply Last reply
                                    0
                                    • Lemonundefined Offline
                                      Lemonundefined Offline
                                      Lemon Contributor
                                      replied to hindercanrun on last edited by
                                      #46

                                      hindercanrun i wanna know how tho so do u think i should ask in bo1 modding

                                      hindercanrunundefined Soliderrorundefined 2 Replies Last reply
                                      0
                                      • hindercanrunundefined Offline
                                        hindercanrunundefined Offline
                                        hindercanrun
                                        replied to Lemon on last edited by
                                        #47

                                        @SuspiciousGamer yeah, ask in the modding support

                                        1 Reply Last reply
                                        0
                                        • Soliderrorundefined Offline
                                          Soliderrorundefined Offline
                                          Soliderror
                                          replied to Lemon on last edited by
                                          #48

                                          @SuspiciousGamer you could probably do this, however you may have to either add or tweak a var in the divetonuke_explode function. I am using the core PhD function that bo1 uses, so it set up almost exactly the same way normal PhD is set up.

                                          1 Reply Last reply
                                          0

                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate