Can't play
-
Com_TouchMemory: 0 msec. Using sum: 0
Recovering lost device...
R_ResetDevice()...
Using 4x anti-aliasing
Resetting 1024 x 768 fullscreen.
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
INTZ format supported
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
R_ReloadWorld()...
R_ReloadLostImages()...
R_OptimizeAllModels()...
DB_EndRecoverLostDevice()...
R_Cinematic_EndLostDevice()...
R_AbortRenderCommands()...
R_PushRemoteScreenUpdate()...
Finished recovering lost device.- R_Cinematic_BeginLostDevice()...
DB_BeginRecoverLostDevice()...
R_ResetModelLighting()...
R_ReleaseAllModels()...
R_ReleaseLostImages()...
R_ReleaseWorld()...
I try to open the window but it closes directly and puts me this line of code
- R_Cinematic_BeginLostDevice()...