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[MP - Release] Dark Matter camo

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  • LKuramaundefined Offline
    LKuramaundefined Offline
    LKurama
    wrote on last edited by LKurama
    #17

    Updated


    Final quality improvement. Please note that the showcase video isn't updated yet.

    In order to download this update, go to the first message

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    • TV-MAundefined Offline
      TV-MAundefined Offline
      TV-MA
      wrote on last edited by
      #18

      This is SO god damned good. It's just too fast. Can you please please please change the speed to be in line with BO3?

      LKuramaundefined 1 Reply Last reply
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      • LKuramaundefined Offline
        LKuramaundefined Offline
        LKurama
        replied to TV-MA on last edited by LKurama
        #19

        TV-MA I tried and it my test was unsuccessful

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        • DoorknobBoyundefined Offline
          DoorknobBoyundefined Offline
          DoorknobBoy
          wrote on last edited by
          #20

          PLEASE BRING THIS TO ZOMBIES! IT LOOKS SO GOOD

          LKuramaundefined 1 Reply Last reply
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          • LKuramaundefined Offline
            LKuramaundefined Offline
            LKurama
            replied to DoorknobBoy on last edited by
            #21

            DoorknobBoy https://forum.plutonium.pw/topic/33090/release-zm-dark-matter-motd-pap-camo

            DoorknobBoyundefined 1 Reply Last reply
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            • DoorknobBoyundefined Offline
              DoorknobBoyundefined Offline
              DoorknobBoy
              replied to LKurama on last edited by
              #22

              LKurama no victis?

              LKuramaundefined 1 Reply Last reply
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              • LKuramaundefined Offline
                LKuramaundefined Offline
                LKurama
                replied to DoorknobBoy on last edited by LKurama
                #23

                DoorknobBoy Victis isn't animated and it's too much tiled
                You can't have a faithful dark matter on a static camo, mostly when the camo is too much tiled.

                DoorknobBoyundefined 1 Reply Last reply
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                • DoorknobBoyundefined Offline
                  DoorknobBoyundefined Offline
                  DoorknobBoy
                  replied to LKurama on last edited by
                  #24

                  LKurama im confused how animated camos even work, because theres animated camos for Buried a victis maps that uses the same camo as the other victis maps

                  but for some reason that one can be animated but no the green run maps?

                  LKuramaundefined 1 Reply Last reply
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                  • LKuramaundefined Offline
                    LKuramaundefined Offline
                    LKurama
                    replied to DoorknobBoy on last edited by LKurama
                    #25

                    DoorknobBoy Well, victus camo can work only with a GSC, try to look at Tentha's works, maybe there is a script hiding there

                    DoorknobBoyundefined 1 Reply Last reply
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                    • DoorknobBoyundefined Offline
                      DoorknobBoyundefined Offline
                      DoorknobBoy
                      replied to LKurama on last edited by
                      #26

                      LKurama really? theres this one lighting camo that comes with a script which i have but it doesnt do anything on Town as an example, its advertised for use on buried which is the same camo so thats what started my confusion but i will check them out

                      LKuramaundefined 1 Reply Last reply
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                      • LKuramaundefined Offline
                        LKuramaundefined Offline
                        LKurama
                        replied to DoorknobBoy on last edited by LKurama
                        #27

                        DoorknobBoy In a nutshell, buried stores previous dlcs camos, but tranzit is the first map, that means dlcs camos aren't loaded

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