Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. Zombie Health Calculator

Zombie Health Calculator

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
5 Posts 4 Posters 2.2k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • very_inkyundefined Offline
    very_inkyundefined Offline
    very_inky Contributor
    wrote on last edited by very_inky
    #1

    I know other websites exist but I needed practice in Python so I wrote a program for the purpose of zombie health scaling.

    It is open source, non compiled so shouldn’t need a scan link posted.

    This program is written in Python. To run it you will need Python installed on your computer, which can be obtained here: https://www.python.org/ Not sure if you have python? You can search your computer for it, or in your terminal or command prompt you can type "py" or "python" as a command. If it's installed it will show you what version is installed.

    Simply run the program and follow the prompts.

    This python based program is meant to be an easy to use tool for finding out zombies health given any round. These values should always hold true as all the Black Ops Zombies games use the same 'default' values.

    The use of the program should be pretty easy and straighforward. There are two modes, Default and Custom.

    In default, you use the vanilla (unmodified) health scaling for the zombies modes to find out given any round, what their health will be at that round.

    In custom, you can specify all the parameters, useful if you are trying to mod and rebalance zombie health for mods or a .gsc You can also specify a health cap if you'd like. You will be shown what round the health cap will be triggered, as well as the ending health if it were left uncapped.

    Zombie Health Scales as follows. Round 1: Starting HP Rounds 2-9: That Starting HP has a flat value added to it each round. Round 10: The HP is multiplied by 1.1 each round. This is exponential.

    Expressed as: Round 1: Health = Start Health Round 2-9: Health = Start Health + Health Increase * (round - 1) Round 10: Health = (Start Health + Health Increase * (round - 1)) * Health Multiplier ^(round - 10)

    Download from GitHub here:
    https://github.com/very-inky/Cod-Zombie-Health-Calculator

    If you have any questions or trouble about this tool specifically, you can add me on Discord @ VeryInky#0001

    1 Reply Last reply
    1
    • FaZe Flickundefined Offline
      FaZe Flickundefined Offline
      FaZe Flick
      wrote on last edited by
      #2

      send a ss of what it looks like ingame

      1 Reply Last reply
      0
      • very_inkyundefined Offline
        very_inkyundefined Offline
        very_inky Contributor
        wrote on last edited by
        #3

        Sorry for the confusion. There isn’t a SS of it to send in game. It’s a command line tool used for calculating zombie health values.

        It is not an in game mod or script to be ran on plutonium in any way. But rather you would use this when making scripts that would change zombie health scaling or capping it.

        1 Reply Last reply
        0
        • Choochundefined Offline
          Choochundefined Offline
          Chooch
          wrote on last edited by Chooch
          #4

          I think he asked for a screen shot in-game to see how the health count looks like

          Xerxesundefined 1 Reply Last reply
          0
          • Xerxesundefined Offline
            Xerxesundefined Offline
            Xerxes Plutonium Staff
            replied to Chooch on last edited by
            #5

            Chooch said in Zombie Health Calculator:

            I think he asked for a screen shot in-game to see how the health count looks like

            very_inky said in Zombie Health Calculator:

            It is not an in game mod or script to be ran on plutonium in any way

            1 Reply Last reply
            0

            • Login

            • Don't have an account? Register

            • Login or register to search.
            • First post
              Last post
            0
            • Recent
            • Tags
            • Popular
            • Users
            • Groups
            • Donate