Dvar Debug Console Commands Multiplayer?
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I'm trying to use some console commands to see visual debug commands like nodes and player spawns. I found this source of all the commands from https://gmzorz.com/bo2dvars.html#cl but most of the debug commands I try don't work. Of course I type in the basics sv_cheats 1 and developer 1 before trying the other commands but nothing happens idk what else needs to be enabled. Here are some that I want to be able to see. Might not be the commands I'm looking for but they sounded right.
spawnsystem_debug_points
"Render spawn point boxes. 2 = no depth test"ai_showNodes
Show AI navigation node debug informationai_showPaths
Show AI navigation pathsWhat I'm using this for is to recreating old mp maps for bo3 but spawn locations for whatever reason has never been documented online on all cod maps and killing myself over and over doesn't just give me every spawn in a couple minutes, there are conditions and multiple factors on what give you a different spawn. So collecting data from theater mode with bots has been a pain and I don't believe is the easiest way for later maps I want to recreate. So if anyone knows a better method or if you've worked on mp ports before, let me know what you did.
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The reason why you can't see anything is because most debug features got removed from the release build.
You can either access all spawn points through GSC or look at the dumped entity files themselves. -
I believe cmdlist in console is a thing to list commands
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Xerxes Alright Thanks, that makes more sense. I didn't manage to find them in gsc files outside of just spawn logic. I was using Husky for the ports which includes coordinates for xmodels but I finally found out C2M does include a entities list with coordinates I never noticed which includes all spawn locations for each mode. I remembered Husky and C2M exporting the same content.