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  3. [B02] Survival Variants of Grief-Specific Maps?

[B02] Survival Variants of Grief-Specific Maps?

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  • ZedZerdz_undefined Offline
    ZedZerdz_undefined Offline
    ZedZerdz_
    wrote on last edited by
    #1

    As the name implies, Buried & Mob of the Dead have Grief submaps that I'd love to be able to play as Survival. I love the idea of quarantining a portion of these huge maps & giving the player effectively everything they need to survive (perks, PAP, Mystery Box) without any prior map knowledge required for the more niche & specific features - It's as pure vanilla Zombies survival as it gets.

    Is it possible to load up these maps in Survival through the use of console commands, or would I have to look into modding to be able to do this?

    I can't seem to find any console commands that would imply it's possible to play these maps as they are but in Survival instead of Grief. I know a couple of people have made mods that add more Survival maps to the game, but they also add/change some things from the base game, which I'd rather not have.

    JezuzLizardundefined 1 Reply Last reply
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    • ZedZerdz_undefined ZedZerdz_

      As the name implies, Buried & Mob of the Dead have Grief submaps that I'd love to be able to play as Survival. I love the idea of quarantining a portion of these huge maps & giving the player effectively everything they need to survive (perks, PAP, Mystery Box) without any prior map knowledge required for the more niche & specific features - It's as pure vanilla Zombies survival as it gets.

      Is it possible to load up these maps in Survival through the use of console commands, or would I have to look into modding to be able to do this?

      I can't seem to find any console commands that would imply it's possible to play these maps as they are but in Survival instead of Grief. I know a couple of people have made mods that add more Survival maps to the game, but they also add/change some things from the base game, which I'd rather not have.

      JezuzLizardundefined Offline
      JezuzLizardundefined Offline
      JezuzLizard
      Plutonium Staff
      wrote on last edited by
      #2

      ZedZerdz_ You can't find any console commands to do this because the way Treyarch designed the gametype/location system is cancer. The only valid gametype/location combinations are the ones they explicitly support in script which they only do a per map basis.

      https://github.com/JezuzLizard/Cut-Tranzit-Locations

      You can use that above repo to use as a template for your own locations for the other maps.

      https://github.com/plutoniummod/t6-scripts This repo is for reference so you can know what the base map's code does.

      https://github.com/Laupetin/OpenAssetTools You can also use this for adding CDC/CIA characters to other maps though it is more involved than just using scripts.

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      • ZedZerdz_undefined Offline
        ZedZerdz_undefined Offline
        ZedZerdz_
        wrote on last edited by
        #3

        Oh wow, nice!!! Thank you so much for all this info! Definitely gonna give this a peep later today, I'm kinda excited!

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