[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps
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sehteria Just an FYI scripts don't need to be precompiled for Plutonium to load them from fastfiles.
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JezuzLizard Meaning puting non-compiled GSCs in mod.iwd and compiling the mod will still make the GSC work?
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Cawldwink GSC scripts can remain uncompiled in the .iwd, or .ff containers. Plutonium will automatically compile the scripts even if they are in those containers.
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JezuzLizard Alright good to know, thanks
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i add the files to mods and i add it to website in xampp and make url buy when i come to open the box the game crashed
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mahmodhalah2 Hey, I am willing to help so I need a more details, like what do you mean with 'xampp and make url'? Setting up a url for people to use the mod when joining your server?
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sehteria can you DM me in discord king_rl_pl
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mahmodhalah2 You can add me on Discord: sehteria
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The gunfire sound for the AK47 sounds muffled
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sehteria BRUH HOW TF I DIDNT SEE THIS SOONER DAMN IT
amazing mod man superb! -
ZombieDog69 Make sure to download the latest release, the old one should work but just to be sure. It's underneath 'Download links:' as Compiled
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what about death machine or m27 from nuketown?
or is it possible to put all exlusive guns map on all of them? -
GhostRider0125 I am currently planning to add all the other map exclusive weapons to Tranzit, but I've been busy lately. I will release a new version of this mod anytime now with 3 new Origins weapons being added to Tranzit, the goal like I said is all the weapons but for now I am taking it step by step
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Update
Added 3 more weapons from Origins to Tranzit
- MP40 Adjustable Stock (has more strafing speed than the original)
- Scar-H
- MG08/15
Like before, all 3 Pack-a-Punchable and added to the mystery box.
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your awesome dude lovin it but there is no need to put all your time to it, do it when you have free time and motivated for it
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sehteria I made that comment before the update, when it was just the AK47, Uzi and Thompson.
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Weapon suggestions:
Remington New Model Army
M27
Skorpion Evo
STG-44
KSG
Mauser C96
I think multiplayer and campaign weapons would be cool too, such as:
Vector K10
SWAT-556
FAL OSW
Ballista
Dragunov
Makarov
QBB LSW
MK 48
M60
MSMC
Browning HP -
ZombieDog69 If it still sounds muffled, do you see any error codes in the game console/server console when shooting?
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sehteria I looked, no error codes. If your not able to fix it, don't worry about it, i get used to it after a while. Also i got footage so you can see, i shoot a base game gun and then a gun from the mod so you can see the difference. https://imgur.com/a/AlyUTG7
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ZombieDog69 Hmm, now I understand. I thought some gun sounds weren't registering like in the early development of this mod so shooting was sounding very weird. I thought you had that problem, but still I hear the difference. Maybe It's the sound itself which needs to be upscaled or just higher volume, no clue to be honest but I will look into it