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  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

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    Bickylotheboist
    replied to sehteria on Oct 4, 2024, 11:32 PM last edited by
    #56

    sehteria question, will you remove the perk limit? or increase it to some degree? just wondering this

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      Arbiter-634
      wrote on Oct 5, 2024, 3:13 AM last edited by
      #57

      mule kick isnt really working on motd you can buy it and have it but it wont work, everything else works!, awesome mod seriously good job a must have

      undefined 1 Reply Last reply Oct 5, 2024, 5:43 PM
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        Z u N a
        wrote on Oct 5, 2024, 2:57 PM last edited by
        #58

        i forgot to say, will u add tombstone and who's who in every map??

        undefined 1 Reply Last reply Oct 5, 2024, 5:41 PM
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          sehteria
          replied to Z u N a on Oct 5, 2024, 5:41 PM last edited by
          #59

          Z u N a Yes, I wil try to add every perk to every map. Including tombstone and who's who 🙂

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            sehteria
            replied to Arbiter-634 on Oct 5, 2024, 5:43 PM last edited by
            #60

            Arbiter-634 I'm aware of this, thanks for letting me know 🙂 This will be fixed next update most likely

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              Kizzy2DD
              replied to Bickylotheboist on Oct 7, 2024, 2:46 AM last edited by
              #61

              Bickylotheboist 1v1

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                GhostRider0125
                wrote on Oct 8, 2024, 4:45 AM last edited by
                #62

                Yes! YES!!! Finally a script that adds all of them
                SWEAT😈

                But its just missing Electric Cherry😁

                undefined 1 Reply Last reply Oct 8, 2024, 8:44 PM
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                  GhostRider0125
                  replied to Bickylotheboist on Oct 8, 2024, 5:01 AM last edited by
                  #63

                  Bickylotheboist a58ae178-85a6-46df-b3e4-19349599f043-image.png

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                    GhostRider0125
                    wrote on Oct 8, 2024, 5:15 AM last edited by GhostRider0125 Oct 8, 2024, 8:16 AM
                    #64

                    idea if its possible: when killing the boss zombie there is a chance maybe 10% or 15% to drop a perk slot increase by 1
                    Like Avocado🤡😂 Brutes Panzer
                    How about it?

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                      sehteria
                      replied to GhostRider0125 on Oct 8, 2024, 8:44 PM last edited by
                      #65

                      GhostRider0125 The mod is in development so you can expect updates in the future which adds more perks 🙂

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                        Valkyrie115
                        wrote on Oct 9, 2024, 2:19 PM last edited by
                        #66

                        This is an awesome mod. I especially like using it in Tranzit. The perk placements are perfect!

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                          sehteria
                          wrote on Oct 10, 2024, 12:20 AM last edited by sehteria Oct 10, 2024, 6:03 PM
                          #67

                          v1.3.1 has been released
                          Change note:

                          • Mule Kick: Was not working as intended on Mob of the Dead, should be fixed and solved now.

                          Latest release

                          undefined 1 Reply Last reply Oct 11, 2024, 1:08 AM
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                            Jeezuz
                            replied to sehteria on Oct 11, 2024, 1:08 AM last edited by
                            #68

                            sehteria i love you man, keep up with the excellent work

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                              sehteria
                              replied to Bickylotheboist on Oct 11, 2024, 10:47 PM last edited by sehteria Oct 12, 2024, 1:55 AM
                              #69

                              Bickylotheboist I have thought of this, but didn't so people can set their own perk limit with their own script(s), especially on dedicated servers.

                              The script below lets you adjust the perk limit and should work. Make a .gsc file, copy & paste the code and place the script in:
                              %localappdata%\Plutonium\storage\t6\scripts\zm

                              #include maps\mp\_utility;
                              #include common_scripts\utility;
                              #include maps\mp\zombies\_zm_utility;
                              #include maps\mp\zombies\_zm_perks;
                              
                              init()
                              {
                              	level.perk_purchase_limit = 9; //Set the perk limit which is currently set at 9, default is 4 
                              }
                              
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                                Ex-SOLDIER
                                wrote on Oct 12, 2024, 3:19 PM last edited by
                                #70

                                Think it might benefit this mod to change Juggernaut, since you're keeping the standard perk limit and with there being way more perks with the mod.
                                Doesn't need to be complex, just changing the player's HP from 100 to 200 and then have Juggernaut's bonus be 50, the health with Jugg will be the same as normal but you'll have more freedom to choose your 4 perks. Up to you though!

                                undefined 1 Reply Last reply Oct 12, 2024, 3:24 PM
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                                  GhostRider0125
                                  replied to Ex-SOLDIER on Oct 12, 2024, 3:24 PM last edited by
                                  #71

                                  Ex-SOLDIER nah bruh to much max should be 150 like bo3 and 100 plus with jug😆

                                  Although i would rather it be the same 2 hit sinse your going to be so powerful with all the perks just you know😁

                                  undefined 1 Reply Last reply Oct 13, 2024, 3:01 PM
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                                    Ex-SOLDIER
                                    replied to GhostRider0125 on Oct 13, 2024, 3:01 PM last edited by
                                    #72

                                    GhostRider0125 Making it 150 won't solve the problem, Juggernaut will still be a must have perk

                                    undefined 1 Reply Last reply Oct 14, 2024, 1:45 PM
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                                      GhostRider0125
                                      replied to Ex-SOLDIER on Oct 14, 2024, 1:45 PM last edited by GhostRider0125 Oct 14, 2024, 4:46 PM
                                      #73

                                      Ex-SOLDIER im not saying he has to make it 150 i typed myself i rather it be the old system

                                      i meant if he did, 200 health is too OP and ez it should be how bo3 did it 😆

                                      Plus 200 health then jug becomes a waste of perk slot for just 1 extra hit😄

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                                        lopeda
                                        replied to sehteria on Oct 14, 2024, 4:27 PM last edited by
                                        #74

                                        sehteria thank you so much!!!

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                                          Benry1
                                          wrote on Oct 14, 2024, 5:36 PM last edited by
                                          #75

                                          Why isn't stamin-up been added to Mob?

                                          undefined 1 Reply Last reply Oct 15, 2024, 2:04 PM
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