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  3. How do I remove green/purple spots from dds image files? (bo2)

How do I remove green/purple spots from dds image files? (bo2)

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • sable nitrocaundefined Offline
    sable nitrocaundefined Offline
    sable nitroca
    wrote on last edited by
    #1

    521043d1-a4af-4b2f-a2f8-4f045bc607fe-image.png
    86f63fed-f1a0-401c-a303-eda0163db995-image.png
    self explanatory, ruins animated camos i make

    LKuramaundefined 1 Reply Last reply
    0
    • sable nitrocaundefined sable nitroca

      521043d1-a4af-4b2f-a2f8-4f045bc607fe-image.png
      86f63fed-f1a0-401c-a303-eda0163db995-image.png
      self explanatory, ruins animated camos i make

      LKuramaundefined Offline
      LKuramaundefined Offline
      LKurama
      wrote on last edited by LKurama
      #2

      @nre
      Set saturation to 0
      But you'll be stuck at a low quality since BO2 handles 8-bit depth, that means your heat map and your reveal map won't blend in a very fine way.

      I'm curious, what camo do you intend to release ?

      sable nitrocaundefined 1 Reply Last reply
      1
      • LKuramaundefined LKurama

        @nre
        Set saturation to 0
        But you'll be stuck at a low quality since BO2 handles 8-bit depth, that means your heat map and your reveal map won't blend in a very fine way.

        I'm curious, what camo do you intend to release ?

        sable nitrocaundefined Offline
        sable nitrocaundefined Offline
        sable nitroca
        wrote on last edited by
        #3

        LKurama ice from bo3.

        LKuramaundefined 1 Reply Last reply
        0
        • sable nitrocaundefined sable nitroca

          LKurama ice from bo3.

          LKuramaundefined Offline
          LKuramaundefined Offline
          LKurama
          wrote on last edited by
          #4

          @nre didn't know it was using this texture x)
          use HydraX to get the exact materials and settings needed

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