[Bug report] FovScale not respected after going past 100 effective field of view!
-
Awesome client you guys have here truly; However I would like to report after going past 100 effective FOV the ADS still zooms in with assault rifles in Modern Warfare 3 making the ADS sensitivity no longer 1:1!
Example cg_fov 50 with cg_fovScale 2 (effective 100 fov) the ADS sensitivity is a consistent 1:1 with all weapons.
However, with cg_fov 55 with cg_fovScale 2 (effective 110 fov) the ADS starts to zoom in with assault rifles; Ruining the ADS sensitivity.
I tested with additional variables, and it seems once you are at cg_fov 51 or higher with cg_fovScale 2, Assault rifles start zooming, and past cg_fov 56 with cg_fovScale 2, even smgs start zooming in; Ruining the ADS sensitivity for smgs as well.
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login