[ZM] [Release] Dead Light Green Light
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Call of Duty Black Ops 6 had a collab with Squid Game, and with that, a limited mode for Zombies called Dead Light Green Light was released. At the time, it had restrictions and stuff that felt underwhelming, so I decided to kinda remake it with some of my own changes.
In the mode, there is a cycle between Red Light and Green Light.
During Red Light, you have to stand still, if you are caught moving, you lose points and in this mod, you get a randomly chosen punishment that lasts until the next Red Light, you cannot gain points.
During Green Light, you can mode and points will be double.
At a random point, Red Light gets replaced with Dead Light, where you can move but zombies will infinitely spawn and super sprint.Along with my own improvements, I didnt bother to add a round cap and ees are playable (im not even sure if theyre even possible but go wild lol)
There are two different versions of this mode. The Script version which is moreso the Lite version, and the Mod version where there are extra things such as better customizable options and custom voices. For the full experience, I recommend the Mod version.
The options include:
- Chosen Ruleset (On both versions): If you wanna use my improved rules, the original mods rules, just the punishments, or something close to Squid Game where youre downed instead.
- Chosen Voice (Mod only): Choose between Young-Hee's voice, the Statue from my TechnoOps Collection mod, or just the sounds from the Script version.
- Toggling Copyrighted Content (Mod Only): This one is a bit experimental but this toggles the copyrighted music. Definitely recommended to turn off if youre making content.
- Mod Subtitles (Mod Only): Similar to my TechnoOps Collection mod, this lets you choose if you want subtitles, just the audio, just the subtitles themselves, or neither. This ONLY subtitles stuff from the mod.
To download, pick the preferred file of the version. (zip = mod, gsc = script)
https://github.com/techboy04/DeadLight_GreenLight-T6Zombies/releasesIf you got any suggestions or bug reports, feel free to reply here or on my Discord (recommended).