Issues with mouse acceleration
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From what I could test, IW5 seems to force mouse raw input, but T6 doesn't. cl_mouseaccel works to increase acceleration in both games, but setting it to 0 doesn't disable it in T6. I'm aware about the pointer precision setting in Windows, I'm just wondering if there's a way to not have to disable it every time I want to play T6.
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-noforcemaccel -noforcemparms in launch options if you're on steam
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asunaqq Didn't work. Besides, doesn't Plutonium use its own settings separate from the base game?
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Lumnyl When you have steam it launches via steam though so it should still take the launch options into consider
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asunaqq Still didn't do anything, even when changing those settings through the console. I've also tried IW4x and it has the exact same problem. T4 and T5 have a "raw_input" which does work, but it's nowhere to be found on T6 (and IW5 for that matter, not sure what's different about it that I don't have problems over there).
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Here are my tips to fix that:
- Go to Control Panel -> Mouse -> Pointer Options -> "Enchance pointer precision" and turn that off.
- Use command: "cl_mouseAccel 0"
- In game settings turn off vsync, and use FOV SCALE 1.00 with FOV SENSITIVITY enabled
That should help, let me know if it did.
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bojlermontaz Vsync and FOV settings were already at those values. As for the first two points, you just repeated what I already said I knew and did in the opening post. Is that an AI-generated response? Because it sures does feel like one.