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Rotate maps with the remastered mod?

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    MBHGB
    wrote on Mar 24, 2025, 4:17 PM last edited by
    #1

    Hi all,

    So I’m wondering if anyone knows how or if it’s possible to rotate the plutonium zombie servers maps (nacht, Verruckt, Shi No Numa, Der Riese) with the remastered mod which is over on the UGX forums.

    I’ve noticed the mod provides 4 folders which is 1 for each map but interested to see if anyone has a solution?

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      John_Banana
      wrote on Mar 25, 2025, 8:21 PM last edited by John_Banana Mar 25, 2025, 10:21 PM
      #2

      Of course, something like:

      set sv_mapRotation "loadmod "mods/nazi_zombie_remastered" map nazi_zombie_prototype loadmod "mods/nazi_zombie_remastered_dlc1)" map nazi_zombie_asylum"

      It’s the same as loading multiple custom maps

      undefined 2 Replies Last reply Mar 26, 2025, 10:31 PM
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        MBHGB
        replied to John_Banana on Mar 26, 2025, 10:31 PM last edited by
        #3

        John_Banana Awesome thanks for your help! I'll give this a try.

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          MBHGB
          replied to John_Banana on Mar 27, 2025, 4:48 PM last edited by
          #4

          John_Banana Ok so I have given this a try, it works when on nacht, but when it switches to Verruckt it doesn't load the mod?

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            John_Banana
            wrote on Mar 29, 2025, 12:42 AM last edited by
            #5

            Go in dedicated_zm.cfg:

            set sv_mapRotation "loadmod \"mods/nazi_zombie_remastered\" map nazi_zombie_prototype loadmod \"mods/nazi_zombie_remastered_dlc1\" map nazi_zombie_asylum loadmod \"mods/nazi_zombie_remastered_dlc2\" map nazi_zombie_sumpf loadmod \"mods/nazi_zombie_remastered_dlc3\" map nazi_zombie_factory"

            And in T4_zm_server.sh:
            MOD="mods/nazi_zombie_remastered mods/nazi_zombie_remastered_dlc1 mods/nazi_zombie_remastered_dlc2 mods/nazi_zombie_remastered_dlc3"

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            Mar 24, 2025, 4:17 PM

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