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Is it just me or... (BO2)

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bo2funny
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  • G0LD3N 4RMundefined Offline
    G0LD3N 4RMundefined Offline
    G0LD3N 4RM
    wrote last edited by G0LD3N 4RM
    #1

    Does setting the dvar "r_enableplayershadow" to "1" on a private match allow trap buildables (e. g. Turbine, Trample Steam, Subsurface Resonator, etc) to detect the nearest zombie?

    Because I don't know what normally should happen, but upon using this command solo, my turbine tends to be a good detector in terms of finding nearby zombies, pointing in the direction of what seems to always be the nearest one.

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