[Support] Throwing knife refil
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does anybody have a gsc script to refill throwing knives?
I understand how to do it (get the weapon type and if ammo type is 0 give 2) but Im not sure how to implementing this without create a infinite loop that gets called on onplayerspawned -
put this in onPlayerConnect
player thread TomahawkRefill();
put this anywhere
TomahawkRefill() { self endon("disconnect"); self waittill( "spawned_player" ); for(;;) { self waittill( "grenade_fire",grenade,weaponName ); if(weaponName == "hatchet_mp") self giveMaxAmmo( "hatchet_mp" ); wait 0.5; } }
should work!
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Cheers my g