[ZM] Point 188 Custom Map V1.0.5
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This is a small to medium sized map. It's meant to be hard but it's still round based, I did however make an easier version for those who find the difficulty on this absurd
I know the name makes no sense, I themed this map off a map I made called Point 187 so I decided to make the name on this map one number after 187 which doesn't really make sense anymore... but it's whatever
Hope some people can have fun with this ( ^ω^ )DOWNLOAD
Updates:
V1.0.1 - fixed left zapgun from being invisible, changed the 3rd person character models, changed the timer script to an improved oneV1.0.2 - I accidentally removed doubletap 2 in update 1.0.1 so it's been added back
V1.0.3 - There was an oversight that caused the buyable perk limit trigger be purchasable even if you didn't have enough points, causing your points to go into the negatives... so that's all fixed now
V1.0.4 - Added a game over song that only plays when the buyable ending is bought along with making the buyable ending screen a little more custom.
This was done since the time elapsed text would overlap the buyable ending text when boughtV1.0.5 - The ee song works again
Credits:
death_reaper_0 - electric cherry script
shippuden1592 - bo2 & mw2 weapons
Jbleezy - dive and sprint animations for the db shotgun, and Thompson
oJubby - Scavenger, gersh, & wavegun
Wunderful - timer/zombiemode scriptFeatures:
- Custom Weapons (weapon list below)
- small ee
- electric cherry
- two versions: easy and normal
- ee song (Rusty Cage by SoundGarden, not the motd one)
- Buyable Perk Slots
Images:





Weapon List:
Base BO1:
- Python
- M14
- M16
- M1911
- Famas
- MPL
- Olympia
- AUG
- Galil
- L96A1
- RPK
- HK21
- M72 LAW
- China Lake
- Explosive Crossbow
- Ballistic Knife
Extra BO1:
- Enfield
- AK47
- MAC11
- PPSH
- M60
WAW:
- M2 Flamethrower
- MG42
- PTRS-41
- STG44
- Thompson
- Doublebarrel Shotgun
BO2:
- Five Seven
- Five Seven Dual Wield
- Evoskorpion
- Spas
- KSG
- SCAR
- AN94
- DSR50
COD4:
- M4
- G3
- M40A3
- Desert Eagle
MW2:
- Intervention
Wonder Weapons:
- Thundergun
- Waffe
- Scavenger
- Wavegun/ZapGun
- RayGun
Special:
- Gersh Devices
- Monkey Bomb
- Sickle
If you encounter any issues feel free to let me know and I'll try my best to fix it
DOWNLOAD
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yo sick map dude love the eerie vibe alot to the point it might be a bit too creepy
well done

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This post is deleted!
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I've been trying to play this map and others you have; they look really good, but when I get to the point where I have to open doors, I get this error. What could it be? -

I've been trying to play this map and others you have; they look really good, but when I get to the point where I have to open doors, I get this error. What could it be?Joac0 0 if you have custom scripts loaded that might be causing an issue. The door should still function perfectly fine it's just not showing a hint string since there's no hintstrings in the game code for doors over 2000 points, so I had to make my own through the zombiemode.gsc script
if you have a custom zombiemode.gsc file loaded then it's overwriting the one used for this map causing the door hintstrings not to show -
Joac0 0 if you have custom scripts loaded that might be causing an issue. The door should still function perfectly fine it's just not showing a hint string since there's no hintstrings in the game code for doors over 2000 points, so I had to make my own through the zombiemode.gsc script
if you have a custom zombiemode.gsc file loaded then it's overwriting the one used for this map causing the door hintstrings not to showHomerJay42
In the end it wasn’t any of the scripts I thought.
I removed the counter script, hitmarker and max ammo, but the issue was still there.
Then I remembered to check the maps folder. I had a custom.gsc there to enable pause, and also a zombiemode.gsc for sharing the mystery box (which honestly never worked very well).
I removed only the zombiemode.gsc related to the shared box, and everything started working perfectly again.
Thanks for the help!