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Stats Web [BO2zm]

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • Littlegodsundefined Online
    Littlegodsundefined Online
    Littlegods
    wrote last edited by Littlegods
    #1

    Hello again 👋
    I’ve been working on a way to display your personal stats, matches, and round records directly through the web.
    If this post is well received, I’ll develop a completely free and open-source system, and the code will be available on GitHub for anyone to use or improve.

    Here are some images of my personal project, which will be more compact and fully tailored for you.
    9ad73dcf-8fb5-4701-9ca1-3a4a50e4edfc-image.png
    a0e6146b-8984-40ae-adb6-42d694d89f5e-image.png
    99ecbac1-5f57-4ec4-ab1f-5460bb7ef9d1-image.png

    1 Reply Last reply
    1
    • FaZeFlickAltundefined Offline
      FaZeFlickAltundefined Offline
      FaZeFlickAlt
      wrote last edited by
      #2

      This would be very helpful for players

      1 Reply Last reply
      1
      • Decundefined Online
        Decundefined Online
        Dec
        Contributor
        wrote last edited by
        #3

        What tech are you using?

        Littlegodsundefined 1 Reply Last reply
        1
        • Decundefined Dec

          What tech are you using?

          Littlegodsundefined Online
          Littlegodsundefined Online
          Littlegods
          wrote last edited by
          #4

          Dec
          There’s no special technology involved, my friend — it’ll be a local project that will work for both players and servers. Plutonium released a refactor update for T6 that allows saving data and creating a well-structured database, which can then be used as a local API. If you have the knowledge, you can even make a bot that reads those files and displays the information on your website.

          In my personal project, I did all of that — I even linked my Discord account with my local player profile. Every time I log in, my own game profile appears.

          DirkRockfaceundefined 1 Reply Last reply
          0
          • Littlegodsundefined Littlegods

            Dec
            There’s no special technology involved, my friend — it’ll be a local project that will work for both players and servers. Plutonium released a refactor update for T6 that allows saving data and creating a well-structured database, which can then be used as a local API. If you have the knowledge, you can even make a bot that reads those files and displays the information on your website.

            In my personal project, I did all of that — I even linked my Discord account with my local player profile. Every time I log in, my own game profile appears.

            DirkRockfaceundefined Offline
            DirkRockfaceundefined Offline
            DirkRockface
            Contributor
            wrote last edited by
            #5

            Littlegods no i think he's asking what database / data storage structure you are using...

            for instance, i use sql to do this... stores the stats, builds the data on the website, talks to my discord server, has logins, etc... same idea, different method!

            Littlegodsundefined 1 Reply Last reply
            0
            • DirkRockfaceundefined DirkRockface

              Littlegods no i think he's asking what database / data storage structure you are using...

              for instance, i use sql to do this... stores the stats, builds the data on the website, talks to my discord server, has logins, etc... same idea, different method!

              Littlegodsundefined Online
              Littlegodsundefined Online
              Littlegods
              wrote last edited by
              #6

              DirkRockface
              I understand, but let me explain it in more detail. Node and React are the main components used to build this project. However, this time I won’t be linking it to Discord — instead, I’ll use JavaScript to create a watchdog that monitors the files. Whenever a modification occurs, the bot will detect the change, correctly identify which player it belongs to, and update that player’s JSON file where all their data is stored.

              Then, when a user selects a profile, the player’s data will automatically load and display their matches in an elegant and organized way.

              1 Reply Last reply
              0
              • Decundefined Online
                Decundefined Online
                Dec
                Contributor
                wrote last edited by
                #7

                I was wondering the tech stack like frontend, backend basically the structure of the project I guess.

                I'm wondering because a couple people have been wanting to put something similar together, would be cool to collaborate with each other on Github maybe section some people out depending on their preferred thing to do?.

                I've done one fully for zombies but i would like to put something together that fully incorporates the whole of Plutonium's supported games.

                I think I know what you mean about the storage I'm not up-to-date on the updates right now but I'm getting to it.

                I'd be happy to use the frontend from my old servers the tech includes Laravel, Livewire and Filament. It's a really easy framework for PHP to get used to and understand, Maybe we could get a group chat or something going and put something together?.

                Let me know!

                Littlegodsundefined 1 Reply Last reply
                1
                • Decundefined Dec

                  I was wondering the tech stack like frontend, backend basically the structure of the project I guess.

                  I'm wondering because a couple people have been wanting to put something similar together, would be cool to collaborate with each other on Github maybe section some people out depending on their preferred thing to do?.

                  I've done one fully for zombies but i would like to put something together that fully incorporates the whole of Plutonium's supported games.

                  I think I know what you mean about the storage I'm not up-to-date on the updates right now but I'm getting to it.

                  I'd be happy to use the frontend from my old servers the tech includes Laravel, Livewire and Filament. It's a really easy framework for PHP to get used to and understand, Maybe we could get a group chat or something going and put something together?.

                  Let me know!

                  Littlegodsundefined Online
                  Littlegodsundefined Online
                  Littlegods
                  wrote last edited by
                  #8

                  Dec
                  Well, you mentioned merging many of the games — it does look like a large-scale project. Let me first present the foundation with my initial release. If you like how the project turns out, we can expand it even further.

                  Just so you know, I’m using Node and React for the development.

                  1 Reply Last reply
                  0
                  • Decundefined Online
                    Decundefined Online
                    Dec
                    Contributor
                    wrote last edited by
                    #9

                    That's a start to be honest I think you should still do your project for diversity regardless, Not having different things to choose from limits a lot of the potential that could come out of it.

                    Appreciate the response, I look forward to seeing and testing it out and watching for updates!

                    1 Reply Last reply
                    0
                    • Decundefined Online
                      Decundefined Online
                      Dec
                      Contributor
                      wrote last edited by
                      #10

                      If you need anything drop me a message!

                      1 Reply Last reply
                      0
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