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  3. Request for assistance in modifying visual files for night vision goggle

Request for assistance in modifying visual files for night vision goggle

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  • pilot123_iw5undefined Offline
    pilot123_iw5undefined Offline
    pilot123_iw5
    wrote last edited by
    #1

    Hello everyone, I am a freshman from China. I have previously encountered modifications to Call of Duty 6. Now I want to modify Call of Duty 8
    In Call of Duty 6, I used Zonetool to extract the FF file of the game and modified the vision file of the night vision to achieve good results. Just like what this picture shows.
    bandicam 2025-10-25 17-45-25-395.jpg

    Currently, my friends and I are working together to create mod for Call of Duty 8. We use Plutonium's launcher to open our MOD and place some of the files we obtained in the userraw folder to make them work. But based on my experience modifying Call of Duty 6, if I want to modify night vision vision files , I must have the ability to dump zone and build zone so that we can parse the fastfile of Call of Duty 8. I sincerely seek advice from friends on this forum, hoping to obtain some useful information from you. Thank you so much!
    (At present, I have a temporary alternative solution, which is to use the console to forcibly configure filters using the config.cfg file. The good news is that this allows us to use it in any level. The bad news is that its activation and deactivation each rely on a single button, and for a small group of players, sacrificing two buttons from the keyboard is unacceptable.)
    bandicam 2025-10-26 15-45-23-777.jpg

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