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Lava damage/ daño de lava

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  • fed_lopundefined Offline
    fed_lopundefined Offline
    fed_lop
    wrote on last edited by
    #1

    Buenas, como andan?

    Queria saber si alguno conose o si tiene un mod para eliminar el daño de la lava

    I just wanted to know if anyone knows or has a mod so that the lava doesn't hurts

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    • Xerxesundefined Xerxes moved this topic from BO2 Modding Releases & Resources on
    • Ivobardolfundefined Offline
      Ivobardolfundefined Offline
      Ivobardolf
      wrote on last edited by
      #2

      make a GSC file and paste this in it

      #include maps\mp\_utility;
      #include common_scripts\utility;
      #include maps\mp\gametypes_zm\_hud_util;
      
      init()
      {
          level thread onPlayerConnect();
      }
      
      onPlayerConnect()
      {
      	level endon( "game_ended" );
      	for(;;)
      	{
      		level waittill( "connected", player);
      		player.ignore_lava_damage = 1;
      	}
      }
      
      BiggerFellaundefined fed_lopundefined 2 Replies Last reply
      1
      • Ivobardolfundefined Ivobardolf

        make a GSC file and paste this in it

        #include maps\mp\_utility;
        #include common_scripts\utility;
        #include maps\mp\gametypes_zm\_hud_util;
        
        init()
        {
            level thread onPlayerConnect();
        }
        
        onPlayerConnect()
        {
        	level endon( "game_ended" );
        	for(;;)
        	{
        		level waittill( "connected", player);
        		player.ignore_lava_damage = 1;
        	}
        }
        
        BiggerFellaundefined Offline
        BiggerFellaundefined Offline
        BiggerFella
        wrote on last edited by
        #3

        Ivobardolf i love u brochacho

        1 Reply Last reply
        0
        • Ivobardolfundefined Ivobardolf

          make a GSC file and paste this in it

          #include maps\mp\_utility;
          #include common_scripts\utility;
          #include maps\mp\gametypes_zm\_hud_util;
          
          init()
          {
              level thread onPlayerConnect();
          }
          
          onPlayerConnect()
          {
          	level endon( "game_ended" );
          	for(;;)
          	{
          		level waittill( "connected", player);
          		player.ignore_lava_damage = 1;
          	}
          }
          
          fed_lopundefined Offline
          fed_lopundefined Offline
          fed_lop
          wrote on last edited by
          #4

          Ivobardolf Gracias Ivo

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          0
          • Ivobardolfundefined Offline
            Ivobardolfundefined Offline
            Ivobardolf
            wrote on last edited by
            #5

            no problem 👍

            1 Reply Last reply
            0

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