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.GSC Mod Menu Support Question

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • GigaFartundefined Offline
    GigaFartundefined Offline
    GigaFart
    wrote on last edited by
    #1

    A friend and I have recently begun playing BO2 Zombies / MP in custom games to relive the glory days.

    I've found an old mod menu from the PS3 days and am having trouble figuring out how to get it to work for us.

    The file tree is as follows:

    • maps [folder]
      -- mp [folder]
      --- _ambientpackage.gsc
      --- _development_dvars.gsc

    I remember having to use GSC Studio on PS3 to inject these files, but I don't want to do that with Plutonium as it is against the rules. How do I get these files to work properly?

    Hadi77KSAundefined 1 Reply Last reply
    0
    • GigaFartundefined GigaFart

      A friend and I have recently begun playing BO2 Zombies / MP in custom games to relive the glory days.

      I've found an old mod menu from the PS3 days and am having trouble figuring out how to get it to work for us.

      The file tree is as follows:

      • maps [folder]
        -- mp [folder]
        --- _ambientpackage.gsc
        --- _development_dvars.gsc

      I remember having to use GSC Studio on PS3 to inject these files, but I don't want to do that with Plutonium as it is against the rules. How do I get these files to work properly?

      Hadi77KSAundefined Offline
      Hadi77KSAundefined Offline
      Hadi77KSA
      Contributor
      wrote on last edited by
      #2

      Simply place the maps folder into %localappdata%\Plutonium\storage\t6 and they should work if they’re written with the proper syntax for gsc-tool.

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