Make plutonium open source
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Hi, I have recently found out about Plutonium and at first was very happy that I would be able to play old COD games safely. However, I was very disappointed when I found out the project was open source. This hurts the credibility of the project, as I feel that there is no real guarantee that it is indeed safe for the users. Just because the users don't see themselves getting clearly hacked, it doesn't mean that the launcher isn't some sort of bitcoin miner or something in disguise. What is the reason for it not being open source? The download is already free anyway. I would have gladly downloaded the launcher and donated to the project had it been the case.
Here's to hoping it will become open source one day...
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Hi, I have recently found out about Plutonium and at first was very happy that I would be able to play old COD games safely. However, I was very disappointed when I found out the project was open source. This hurts the credibility of the project, as I feel that there is no real guarantee that it is indeed safe for the users. Just because the users don't see themselves getting clearly hacked, it doesn't mean that the launcher isn't some sort of bitcoin miner or something in disguise. What is the reason for it not being open source? The download is already free anyway. I would have gladly downloaded the launcher and donated to the project had it been the case.
Here's to hoping it will become open source one day...
A Former User said in Make plutonium open source:
What is the reason for it not being open source?
The sad state of the CoD "Community" which copy pastes your code and tries to sell it off as their own. Sometimes figuratively, sometimes literally.
We had an experiment going some time ago where a module largely written by a single dev was released as open source, they literally slapped a gui on top and started selling it... -
That's a bad argument for keeping any project closed source. If you license the code under a copyleft license like GPL then anyone forking code would also have to open source their project, making any improvements available to merged back into Plutonium. Not doing that is a copyright violation and you would have full rights to take legal action.
Anyone just copying code without making improvements and trying to sell it won't go very far. These things get called out pretty quickly and most people aren't going to pay for a lazy copy when the original is freely available. -
That's a bad argument for keeping any project closed source. If you license the code under a copyleft license like GPL then anyone forking code would also have to open source their project, making any improvements available to merged back into Plutonium. Not doing that is a copyright violation and you would have full rights to take legal action.
Anyone just copying code without making improvements and trying to sell it won't go very far. These things get called out pretty quickly and most people aren't going to pay for a lazy copy when the original is freely available.DrSkum88 That's a bad argument for keeping any project open source... do you know how expensive "taking legal action" would be? Especially for a free project that does not make any money (other than a few donations to help keep the services running). And you would be taking legal action against someone likely to have NO money, thus making it not worth it financially.
And, by the time all that got settled out in the courts (assuming anyone would take the case for a border line not-legal product anyway) there would be tons of clones and copies of it out there. You see this all the time with indie style projects that are a lot of work, but not big enough to make the news when someone "steals" it. If people are concerned about plutonium being a virus (or a bitcoin miner) then they can just not install it... piece of cake!
If the devs wanted help forks by open sourcing it, then they would. for now, let them keep their trusted dev base working on it and the rest of us can enjoy using a free app that enables some cool features and abilities and scrapes a few Social Security Numbers every now and then! Fair trade if you ask me!

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going open source seems like it should be more of a plutonium "end of service" type thing for them to do, rather than anything else.
"here, we're done here. go nuts." or something like that. its not something you should do when actively trying to avoid legal issues and people taking advantage of the code.i'd say leave it as a last trick in the box as a fuck you to activision.
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DrSkum88 That's a bad argument for keeping any project open source... do you know how expensive "taking legal action" would be? Especially for a free project that does not make any money (other than a few donations to help keep the services running). And you would be taking legal action against someone likely to have NO money, thus making it not worth it financially.
And, by the time all that got settled out in the courts (assuming anyone would take the case for a border line not-legal product anyway) there would be tons of clones and copies of it out there. You see this all the time with indie style projects that are a lot of work, but not big enough to make the news when someone "steals" it. If people are concerned about plutonium being a virus (or a bitcoin miner) then they can just not install it... piece of cake!
If the devs wanted help forks by open sourcing it, then they would. for now, let them keep their trusted dev base working on it and the rest of us can enjoy using a free app that enables some cool features and abilities and scrapes a few Social Security Numbers every now and then! Fair trade if you ask me!

DirkRockface said in Make plutonium open source:
DrSkum88 That's a bad argument for keeping any project open source... do you know how expensive "taking legal action" would be? Especially for a free project that does not make any money (other than a few donations to help keep the services running). And you would be taking legal action against someone likely to have NO money, thus making it not worth it financially.
And, by the time all that got settled out in the courts (assuming anyone would take the case for a border line not-legal product anyway) there would be tons of clones and copies of it out there. You see this all the time with indie style projects that are a lot of work, but not big enough to make the news when someone "steals" it. If people are concerned about plutonium being a virus (or a bitcoin miner) then they can just not install it... piece of cake!
If the devs wanted help forks by open sourcing it, then they would. for now, let them keep their trusted dev base working on it and the rest of us can enjoy using a free app that enables some cool features and abilities and scrapes a few Social Security Numbers every now and then! Fair trade if you ask me!

You're straw-manning my argument by focusing on the most irrelevant part. Not even going to mention mention that the FSF will step in and help in the case of a GPL violation because it honestly doesn't matter. There are countless FOSS projects out there (several of which I've had personal involvement in) that prove this is a non-issue. Frankly, there is no good argument for why any piece of software should be proprietary.
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That's a bad argument for keeping any project closed source. If you license the code under a copyleft license like GPL then anyone forking code would also have to open source their project, making any improvements available to merged back into Plutonium. Not doing that is a copyright violation and you would have full rights to take legal action.
Anyone just copying code without making improvements and trying to sell it won't go very far. These things get called out pretty quickly and most people aren't going to pay for a lazy copy when the original is freely available.Yeah a project made on free time clearly has desire to sue people for years, waste money they don't have and tons of hours, and clearly it will always work, none of them are random people or live in countries where nothing would happen to them, what a lovely idea you're giving

Seriously, use some thinking
You would not do a third of that if you were running a project this big on your free time for so many years, especially with a community like the COD communityThings are the way they are for good reasons