Wonder Weapons "All maps"
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Man this would be great mixed with sehteria s ZM_expanded
More weapons, more wonder weapons and more perks
That would make bo2 zombies filled with stuff
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Not compatible with Origins?
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Man this would be great mixed with sehteria s ZM_expanded
More weapons, more wonder weapons and more perks
That would make bo2 zombies filled with stuff
Dakacko Yes, it's possible to do that, I've even done it myself, but for my dedicated server.
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J.Maik_ Yes, AcidGat is possible; I did it on my dedicated server. Now, this other weapon would need some kind of port to be able to combine it with those weapons and AcidGat.
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Not compatible with Origins?
Glamatron69 To be compatible, I would have to remove the dg2 because it causes the map to crash on dedicated servers, but otherwise it works perfectly. However, you will have to modify the map's animation files and add animations for these weapons.
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can work on multiplayer
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Thanks for releasing this mod. How can I combine it with sehteria's ZM Expanded that includes all weapons and perks on most maps?
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Thanks for releasing this mod. How can I combine it with sehteria's ZM Expanded that includes all weapons and perks on most maps?
SinatraVII So, you can grab the assets from the mod since it's open source and integrate them into your mod. Then it's up to you whether you use the t6modm tool or one of your preference.
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SinatraVII So, you can grab the assets from the mod since it's open source and integrate them into your mod. Then it's up to you whether you use the t6modm tool or one of your preference.
_pro7 After reading through the forums and the Plutonium discord server, I was trying to use OpenAssetTools to load the source of the two mods using their fast files and merge them, but there's not really a guide out there to follow. Is there a straightforward process to merge the two mods using t6modm tool?
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