[Support] GSC Bo2 error message Unresolved external : "init" with 0 parameters in "maps/mp/_load.gsc" at line 1.

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  • Anyone know how to fix the error "Unresolved external : "init" with 0 parameters in "maps/mp/_load.gsc" at line 1." In the GSC Studio i click connect, then inject the compiled gsc ( I've tried 6 different mod menus for multiplayer and still same message), went into custom games and they worked fine but when i try to go online I get the message "Unresolved external : "init" with 0 parameters in "maps/mp/_load.gsc" at line 1."

  • Are you using the _load.gsc file in anyway, because the error basically means: Cannot find the init function when looking for it; the game needs it.

  • @Sxottie said in GSC Bo2 error message Unresolved external : "init" with 0 parameters in "maps/mp/_load.gsc" at line 1.:

    In the GSC Studio i click connect, then inject the compiled gsc"

    I highlight that part, as far as I know, in PLutoT6 you cannot inject GSC, they must be loaded on the server as indicated by the GUIDE in this FORUM

  • Do not use GSC studio. We have an official thread here on how to write and load scripts on dedicated servers, since dedicated servers are the only parts of our mod that can load custom scripts. If you're trying to inject GSC into the client while connecting to a server that is not yours, we will not help you.

    Otherwise, feel free to share your code here. Maybe there are some syntax errors.

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