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  3. Multiple Mods in one clientids.gcs file?!

Multiple Mods in one clientids.gcs file?!

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  • denis070undefined Offline
    denis070undefined Offline
    denis070
    wrote on last edited by
    #1

    i tried everything putting my code together but it doesnt seem to work when i compile it
    i dont understand how to add multiple clientids.gsc codes into one gsc file
    can some1 explain me what to do

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    • PoPoFRundefined Offline
      PoPoFRundefined Offline
      PoPoFR
      wrote on last edited by
      #2

      use zombie++ 😊

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      • Dopemp3undefined Offline
        Dopemp3undefined Offline
        Dopemp3
        wrote on last edited by
        #3

        Which mods are you trying to combine? If you are still having trouble I might be able to help.

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        • denis070undefined Offline
          denis070undefined Offline
          denis070
          wrote on last edited by
          #4

          multiple mods

          mikzyundefined 1 Reply Last reply
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          • denis070undefined denis070

            multiple mods

            mikzyundefined Offline
            mikzyundefined Offline
            mikzy
            Banned
            wrote on last edited by
            #5

            denis070 merging multiple mods isn't as simple as copy and pasting it all. you need to make sure the includes are still present, need to make sure everything is being called correctly, whether its in init, onplayerconnect, onplayerspawned, etc., and you need to make sure its not duplicating the init, onplayerconnect, onplayerspawned, etc. functions. if you just decompiled the mod and expected it to work, that probably wouldn't work either. you may need to fix some things before that

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