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Plutonium

[Support] Some function to get the name of the weapon in the code

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
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  • Kalitosundefined Offline
    Kalitosundefined Offline
    Kalitos
    wrote on last edited by Mr. Android
    #1

    There is some other function that allows me to get the full name of a weapon in the code.
    I am using this function:

    weaponP = self getloadoutweapon (class_num1, "primary");
    

    Where class_num1 is the number of the player's class you have selected, with this I get the name of the player's primary weapon, but there is a problem when I get the secondary weapon

    weaponS = self getloadoutweapon (class_num1, "secondary");

    If the secondary weapon has a silencer, the function returns me:
    fnp45_mp + silencer

    But if the weapon has Dual Wield, The function just returns me
    fnp45_mp, as if the weapon didn't have it.

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