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  3. [Zombies] Don't lose perks when being revived

[Zombies] Don't lose perks when being revived

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zombiesservergsc
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  • A Former User? Offline
    A Former User? Offline
    A Former User
    wrote on last edited by A Former User
    #1

    Does anyone know of any gsc events that inform when the player is revived by another in the middle of the round?
    I managed to generate a script that gives perks to players when spawning, but not when it is revived, when that happens it loses all perks

    Cahzundefined JSNLundefined 2 Replies Last reply
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    • Cahzundefined Offline
      Cahzundefined Offline
      Cahz VIP
      replied to A Former User on last edited by
      #2

      @peximaximum waittill( "player_revived" );

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      • So Highundefined Offline
        So Highundefined Offline
        So High
        wrote on last edited by
        #3

        necropost? anyways im in need of a script that lets u keep perks after revive. Did you figure it out?

        1 Reply Last reply
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        • JSNLundefined Offline
          JSNLundefined Offline
          JSNL
          replied to A Former User on last edited by
          #4

          @peximaximum ]

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          • JezuzLizardundefined Offline
            JezuzLizardundefined Offline
            JezuzLizard Plutonium Staff
            wrote on last edited by
            #5

            In my Configuration Mod I added a new feature which should allow players to keep their perks when they are revived on most maps excluding MoTD since that map has custom revive logic.

            https://forum.plutonium.pw/topic/526/release-zombies-configuration-mod-for-dedicated-servers-disable-emp-explosions/19

            So Highundefined 1 Reply Last reply
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            • So Highundefined Offline
              So Highundefined Offline
              So High
              replied to JezuzLizard on last edited by
              #6

              JezuzLizard yea i tried it it didnt work. I added the init files from your mod to my files and specific things i wanted from the dedicated_zm files including playermaxhealth, playerretainperks, and deadshot accuracy, and none of those 3 worked. Everything else did though. (I even tried adding the playerretainperks into the main based on the playermaxhealth script

              level.cmPlayerRetainPerks = getDvarIntDefault( "cmPlayerRetainPerks", 1 );

              no work

              vivia1990undefined 1 Reply Last reply
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              • vivia1990undefined Offline
                vivia1990undefined Offline
                vivia1990 Contributor
                replied to So High on last edited by vivia1990
                #7

                @Hobo-Tim
                Look at the decompiled : \maps\mp\zombies_zm_pers_upgrades_functions.gsc
                In bo2 there's a perma perk that gives you the ability to keep perks even after you get downed. (but idk the name)
                I think the function is pers_upgrade_perk_lose_restore
                You could try to look there in my opinion and adapt the function to your project.

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                • So Highundefined Offline
                  So Highundefined Offline
                  So High
                  wrote on last edited by
                  #8

                  I got keep all perks workin with cahz's help, but now i need the health settings to work. Player max health doesnt work, and i dont think the jugg health bonus works either.

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