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  3. [Release] BO2 Zombie Hitmarkers

[Release] BO2 Zombie Hitmarkers

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • mikzyundefined mikzy

    @Sklaxtik
    Red Hitmarkers: to enable redhitmarkers, you must add somewhere in your dedicated.cfg
    set redHitmarkers 1

    Xeratoneundefined Offline
    Xeratoneundefined Offline
    Xeratone
    wrote on last edited by
    #26

    mikey Where is the dedicated CFG?

    mikzyundefined 1 Reply Last reply
    0
    • Xeratoneundefined Xeratone

      mikey Where is the dedicated CFG?

      mikzyundefined Offline
      mikzyundefined Offline
      mikzy
      Banned
      wrote on last edited by
      #27

      @Sklaxtik dedicated.cfg is a CFG your server should have. If you are not on a server, putting set redHitmarkers 1 in your in-game console should work.

      also, make sure to update to the most recent version as it fixes everything.

      1 Reply Last reply
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      • mikzyundefined mikzy

        Was interested on making hitmarkers work in BO2 Zombies and thanks to the help of Cahz and bits of help from JezuzLizard, this has been done. Thank you to both of them

        Issues:

        • hitmarker sound will not work as it does not load into zombies (assuming its a mp sound only)

        to setup, go to the GitHub and put the content of the source/_scoreboard_source.gsc file into your script.

        RED HITMARKERS:
        Red Hitmarkers: to enable redhitmarkers, you must add somewhere in your dedicated.cfg
        set redHitmarkers 1

        mikzyundefined Offline
        mikzyundefined Offline
        mikzy
        Banned
        wrote on last edited by
        #28

        mikey

        updated the mod to be working on all maps. this should be fix basically every problem.
        thanks to INSANEMODE for some help

        LeonFullundefined 1 Reply Last reply
        1
        • mikzyundefined mikzy

          mikey

          updated the mod to be working on all maps. this should be fix basically every problem.
          thanks to INSANEMODE for some help

          LeonFullundefined Offline
          LeonFullundefined Offline
          LeonFull
          wrote on last edited by
          #29

          mikey I updated the script to the latest version. It started to work on tranzit maps but it is causing the server to crash after some time. As you can see from the prints that my server users sent to me. On the other maps it is working normally.

          alt text

          alt text

          mikzyundefined 1 Reply Last reply
          0
          • LeonFullundefined LeonFull

            mikey I updated the script to the latest version. It started to work on tranzit maps but it is causing the server to crash after some time. As you can see from the prints that my server users sent to me. On the other maps it is working normally.

            alt text

            alt text

            mikzyundefined Offline
            mikzyundefined Offline
            mikzy
            Banned
            wrote on last edited by
            #30

            LeonFull are you sure it's not another script

            LeonFullundefined AZE_Hidayetundefined 2 Replies Last reply
            0
            • mikzyundefined mikzy

              LeonFull are you sure it's not another script

              LeonFullundefined Offline
              LeonFullundefined Offline
              LeonFull
              wrote on last edited by
              #31

              mikey today the server was 24 hrs without any crash, yesterday when I activated the script 2 tranzit maps crashed. Before, there was also no crash. So yes I think it's because of that script, but you can test it too.

              1 Reply Last reply
              1
              • mikzyundefined mikzy

                Was interested on making hitmarkers work in BO2 Zombies and thanks to the help of Cahz and bits of help from JezuzLizard, this has been done. Thank you to both of them

                Issues:

                • hitmarker sound will not work as it does not load into zombies (assuming its a mp sound only)

                to setup, go to the GitHub and put the content of the source/_scoreboard_source.gsc file into your script.

                RED HITMARKERS:
                Red Hitmarkers: to enable redhitmarkers, you must add somewhere in your dedicated.cfg
                set redHitmarkers 1

                REH DOGGundefined Offline
                REH DOGGundefined Offline
                REH DOGG
                wrote on last edited by
                #32

                mikey is there a video tutorial on this? Im having trouble understanding what to do

                1 Reply Last reply
                2
                • mikzyundefined mikzy

                  @Sklaxtik
                  click here and click "_clientids.gsc" to download. once you do that, you need to load the gsc script. the way to do so is to go to your BO2 files then t6r/data/maps/mp/gametypes/ and put _clientids.gsc in the "gametypes" folder. if the maps, mp, or gametypes folder don't exist, just create them.

                  AZE_Hidayetundefined Offline
                  AZE_Hidayetundefined Offline
                  AZE_Hidayet
                  wrote on last edited by
                  #33
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • mikzyundefined mikzy

                    LeonFull are you sure it's not another script

                    AZE_Hidayetundefined Offline
                    AZE_Hidayetundefined Offline
                    AZE_Hidayet
                    wrote on last edited by
                    #34

                    mikey what is init function??
                    you said copy all except init function but idk which of these init function

                    1 Reply Last reply
                    0
                    • mikzyundefined mikzy

                      Was interested on making hitmarkers work in BO2 Zombies and thanks to the help of Cahz and bits of help from JezuzLizard, this has been done. Thank you to both of them

                      Issues:

                      • hitmarker sound will not work as it does not load into zombies (assuming its a mp sound only)

                      to setup, go to the GitHub and put the content of the source/_scoreboard_source.gsc file into your script.

                      RED HITMARKERS:
                      Red Hitmarkers: to enable redhitmarkers, you must add somewhere in your dedicated.cfg
                      set redHitmarkers 1

                      Xeratoneundefined Offline
                      Xeratoneundefined Offline
                      Xeratone
                      wrote on last edited by
                      #35
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • lUcYandYoUundefined Offline
                        lUcYandYoUundefined Offline
                        lUcYandYoU
                        wrote on last edited by lUcYandYoU
                        #36

                        Hello, do you know how to fix that ? I use this file and compilated it
                        Plutonium Screenshot 2022.07.12 - 19.52.38.42.png
                        34be946c-4078-4209-8894-1f3eb8be2b84-image.png

                        XxUlisESSgamerxXundefined Hadi77KSAundefined 2 Replies Last reply
                        0
                        • lUcYandYoUundefined lUcYandYoU

                          Hello, do you know how to fix that ? I use this file and compilated it
                          Plutonium Screenshot 2022.07.12 - 19.52.38.42.png
                          34be946c-4078-4209-8894-1f3eb8be2b84-image.png

                          XxUlisESSgamerxXundefined Offline
                          XxUlisESSgamerxXundefined Offline
                          XxUlisESSgamerxX
                          wrote on last edited by
                          #37

                          lUcYandYoU Hello, did you solve it?

                          1 Reply Last reply
                          0
                          • lUcYandYoUundefined lUcYandYoU

                            Hello, do you know how to fix that ? I use this file and compilated it
                            Plutonium Screenshot 2022.07.12 - 19.52.38.42.png
                            34be946c-4078-4209-8894-1f3eb8be2b84-image.png

                            Hadi77KSAundefined Offline
                            Hadi77KSAundefined Offline
                            Hadi77KSA
                            Contributor
                            wrote on last edited by Hadi77KSA
                            #38

                            lUcYandYoU XxUlisESSgamerxX this is caused by an error in the source.
                            Go to line 45 and make it like this:

                            // a improved updatedamagefeedback
                            do_hitmarker_internal(mod, inflictor, death)
                            

                            After that, you can use the script without compiling.

                            Update: changed the script so it works as intended.

                            XxUlisESSgamerxXundefined 1 Reply Last reply
                            2
                            • Hadi77KSAundefined Hadi77KSA

                              lUcYandYoU XxUlisESSgamerxX this is caused by an error in the source.
                              Go to line 45 and make it like this:

                              // a improved updatedamagefeedback
                              do_hitmarker_internal(mod, inflictor, death)
                              

                              After that, you can use the script without compiling.

                              Update: changed the script so it works as intended.

                              XxUlisESSgamerxXundefined Offline
                              XxUlisESSgamerxXundefined Offline
                              XxUlisESSgamerxX
                              wrote on last edited by
                              #39

                              Hadi77KSA thank you bro, it worked

                              1 Reply Last reply
                              0
                              • Ghy54-undefined Offline
                                Ghy54-undefined Offline
                                Ghy54-
                                wrote on last edited by
                                #40

                                Hello.. does anyone know of a Hitmarker script similar to this but for "MP". .

                                Hadi77KSAundefined 1 Reply Last reply
                                0
                                • VZLAxScorpionundefined Offline
                                  VZLAxScorpionundefined Offline
                                  VZLAxScorpion
                                  wrote on last edited by
                                  #41

                                  How much do you charge to make it work in multiplayer?

                                  1 Reply Last reply
                                  0
                                  • Ghy54-undefined Ghy54-

                                    Hello.. does anyone know of a Hitmarker script similar to this but for "MP". .

                                    Hadi77KSAundefined Offline
                                    Hadi77KSAundefined Offline
                                    Hadi77KSA
                                    Contributor
                                    wrote on last edited by Hadi77KSA
                                    #42

                                    Ghy54- VZLAxScorpion I've just made one. You can find it here: https://github.com/Hadi77KSA/Plutonium-Scripts/blob/main/t6/scripts/mp/death_red_hitmarker.gsc
                                    To download it, click on the "Download raw file" button from the top right.
                                    The script goes in: %localappdata%\Plutonium\storage\t6\scripts\mp

                                    1 Reply Last reply
                                    0
                                    • Arttyom77undefined Offline
                                      Arttyom77undefined Offline
                                      Arttyom77
                                      Banned
                                      wrote on last edited by
                                      #43

                                      IMG_20240717_012325.jpg
                                      Dont work in 2024...

                                      1 Reply Last reply
                                      0
                                      • Arttyom77undefined Offline
                                        Arttyom77undefined Offline
                                        Arttyom77
                                        Banned
                                        wrote on last edited by
                                        #44

                                        Someon can help me please (pleas make a tutorial in youtube)

                                        Mr_Noble54321undefined 1 Reply Last reply
                                        0
                                        • Arttyom77undefined Arttyom77

                                          Someon can help me please (pleas make a tutorial in youtube)

                                          Mr_Noble54321undefined Offline
                                          Mr_Noble54321undefined Offline
                                          Mr_Noble54321
                                          wrote on last edited by
                                          #45

                                          Arttyom77 You finally
                                          started talking in English nicee for me only.

                                          1 Reply Last reply
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