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I need more clarification with loading a custom map on a dedicated server

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  • DXontheradioundefined Offline
    DXontheradioundefined Offline
    DXontheradio
    wrote on last edited by
    #2

    Put them in both mods and usermaps.
    The .bat file must say "mods/nazi_zombie_ccube_u" The same name as in the map rotation.

    You can set up FastDL, but honestly, if your playing with friends only just make them download the map themselves, its much faster that way.

    MarkoRS5undefined 1 Reply Last reply
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    • DXontheradioundefined DXontheradio

      Put them in both mods and usermaps.
      The .bat file must say "mods/nazi_zombie_ccube_u" The same name as in the map rotation.

      You can set up FastDL, but honestly, if your playing with friends only just make them download the map themselves, its much faster that way.

      MarkoRS5undefined Offline
      MarkoRS5undefined Offline
      MarkoRS5
      wrote on last edited by
      #3

      DXontheradio Thank you, i will try this. Although i think i have managed to set up fastdl, i did something with wamp and i have a virtual host something like that idk im not a nerd lmao.

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      • MarkoRS5undefined Offline
        MarkoRS5undefined Offline
        MarkoRS5
        wrote on last edited by
        #4

        DXontheradio It seems that it doesn't work, heartbeat not responding again.
        set sv_allowDownload "1"
        set sv_wwwDownload "1"
        set sv_wwwBaseURL "http://tcb/games/cod5/"
        set sv_wwwDlDisconnected "0"
        Here are the FastDL command lines, you can check the wwwbase url, is everything okay?
        and after setting fastdl up, do i still need to have cheese cube in both t4/usermaps and t4/mods, or is it enough that its in the virtualhost?

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        • DXontheradioundefined Offline
          DXontheradioundefined Offline
          DXontheradio
          wrote on last edited by
          #5

          Yes, make sure all clients have the maps in the mod folder, however only the host needs it in the usermaps, although if your fastDL was setup correctly you dont have to have any files in the clients folders.

          Unfortunately I dont have any exprience with fastDL so I cant help you there.

          If that dosent work still, I suggest trying to use a different map, as it could be broken, or try redownloading it.

          MarkoRS5undefined 1 Reply Last reply
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          • DXontheradioundefined DXontheradio

            Yes, make sure all clients have the maps in the mod folder, however only the host needs it in the usermaps, although if your fastDL was setup correctly you dont have to have any files in the clients folders.

            Unfortunately I dont have any exprience with fastDL so I cant help you there.

            If that dosent work still, I suggest trying to use a different map, as it could be broken, or try redownloading it.

            MarkoRS5undefined Offline
            MarkoRS5undefined Offline
            MarkoRS5
            wrote on last edited by
            #6

            DXontheradio unfortunately the game crashes on client pc when i try to join the server, it says downloading 17% and crashes

            RektInatorundefined 1 Reply Last reply
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            • DXontheradioundefined Offline
              DXontheradioundefined Offline
              DXontheradio
              wrote on last edited by
              #7

              I never set up fastDL so I dont know what the fault here is.
              I suggest not using fastDL if youre just playing with friends.

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              • MarkoRS5undefined MarkoRS5

                DXontheradio unfortunately the game crashes on client pc when i try to join the server, it says downloading 17% and crashes

                RektInatorundefined Offline
                RektInatorundefined Offline
                RektInator
                Plutonium Admin
                wrote on last edited by
                #8

                MarkoRS5 said in I need more clarification with loading a custom map on a dedicated server:

                DXontheradio unfortunately the game crashes on client pc when i try to join the server, it says downloading 17% and crashes

                Is this T4SP or T4MP?

                MarkoRS5undefined 1 Reply Last reply
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                • Optimus Xundefined Offline
                  Optimus Xundefined Offline
                  Optimus X
                  Contributor
                  wrote on last edited by
                  #9
                  This post is deleted!
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                  • RektInatorundefined RektInator

                    MarkoRS5 said in I need more clarification with loading a custom map on a dedicated server:

                    DXontheradio unfortunately the game crashes on client pc when i try to join the server, it says downloading 17% and crashes

                    Is this T4SP or T4MP?

                    MarkoRS5undefined Offline
                    MarkoRS5undefined Offline
                    MarkoRS5
                    wrote on last edited by
                    #10

                    RektInator T4SP

                    RektInatorundefined 1 Reply Last reply
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                    • MarkoRS5undefined MarkoRS5

                      RektInator T4SP

                      RektInatorundefined Offline
                      RektInatorundefined Offline
                      RektInator
                      Plutonium Admin
                      wrote on last edited by
                      #11

                      MarkoRS5 In T4SP you only need sv_wwwBaseURL because mod downloading was manually implemented. It is currently not loaded from config directly, so set it using launch parameters.

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