Hello all.
I've seen several times throughout my searching on this forum for GSC script help that players are being disconnected from a server during map change.
Interestingly enough, I did not have any issues being kicked from my server until I added the gamemode .cfg files onto my server.
I'm just wondering if there's been an update or if anybody's found a solution to prevent this from happening.
Incase it's my method of map changing, here's how I'm currently handling it:
SetDvar( "sv_maprotation", "exec dom.cfg map mp_skate" ); //dom.cfg and mp_skate are example mode/maps
level thread maps/mp/gametypes/_globallogic::forceend(); //Ends the game
Thank you for any input you might have.