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Benioteniso
Posts
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LAUNCHER BOSTA PODRE -
There is some way to change the viewmodel ADS fov? (i made a mistake while creating this topic)I know that's a dumb question, i like to play the game in high fov, but the ADS viewmodel fov makes me feel a biit strange when im playing.
So, if you can help me, i really appreciate.Edit: i mean the viewmodel Fov while ADS.
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is there a way to bring back the normal zombies so they arent always sprinting? I find it quite annoying personally but everything else in the mod is fantastic and i dont want this one ick to keep me from using itchicken emoji I have other problem, but its related to Origins easter egg, but i think the Mod have something with this.
In the step of going inside the robots and pressing a button, then go to generator 5, where outside the map, there is a hole that can be open with the airstrike, But the hole doesn't open at all.
I went to round 60 only doing that, and that fucking hole didn't open.I dont know if you can help me with this since its not related to the mod (i think)
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is there a way to bring back the normal zombies so they arent always sprinting? I find it quite annoying personally but everything else in the mod is fantastic and i dont want this one ick to keep me from using itchicken emoji Sorry, i didn't see the changes.
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is there a way to bring back the normal zombies so they arent always sprinting? I find it quite annoying personally but everything else in the mod is fantastic and i dont want this one ick to keep me from using itchicken emoji Hi.
I actually fixed the "Overflow" error, but the zombies continue sprinting in the 1 round anyways.So, can you give a better explanation of how can i remove this feature. Thanks and have fun.
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[Release] [ZM] BO1 Remix Modfor real, there is some way to remove the "zombies sprint at 1 round" feature?
I kinda found a way to, but gives a error doing so
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is there a way to bring back the normal zombies so they arent always sprinting? I find it quite annoying personally but everything else in the mod is fantastic and i dont want this one ick to keep me from using itThere is two "#include maps\mp\zombiesz_zm_unitrigger;".
Delete the second oneStill, after this, there is still a error to some "Overflow", but i can't write here because plutonium console isin't saving the error.
You're probably isin't going to see this reply, but i hope this helps you.
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[Release] [ZM] BO2 Remix Modhow do i make the zombies not sprint in round 1?
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[Alpha] [Zombies] BO2 Zombies Botsim having a problem
I did everything that the mod and reply said
But when i enter in any map, the bots wont move
can someone help me with this?