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Plutonium

BigWaterSvrundefined

BigWaterSvr

@BigWaterSvr
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  • [GSC] [ZM] HealthBarV2
    BigWaterSvrundefined BigWaterSvr

    Thanks!! All working 🙂


  • [GSC] [ZM] HealthBarV2
    BigWaterSvrundefined BigWaterSvr

    andresito_20 could you please help me understanding how to get the health bar to show when a player spawns?

    I have tried to put:

    functions = 1;
    player thread bar_funtion_and_toogle(functions);

    Inside the OnPlayerSpawned function, but does not seem to work.


  • [GSC] [ZM] HealthBarV2
    BigWaterSvrundefined BigWaterSvr

    andresito_20 Actually, I managed to get it to work by putting it in my _clientids.gsc, just now trying to get the text centred under the health bar instead of off center a bit by detault.
    40e0bb32-de86-4a24-8c0e-0246f546f624-image.png

    c884a0d0-d5bf-44b5-8ddb-95129263cb4e-image.png

    Edit: I think I see now, it is because I changed the text, it is requiring adjusting when setting the points.


  • [GSC] [ZM] HealthBarV2
    BigWaterSvrundefined BigWaterSvr

    New to all this, I compiled the script and put the compiled GSC in the same folder as my zombies++ file.
    Maybe I am putting this in wrong place for my server, can someone help?

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