HomerJay42 I've already found one by shippuden1592 looking on the UGX forum
Not sure if you will be able to change the HUD to make it more "bo2 like" but y'know
HomerJay42 I've already found one by shippuden1592 looking on the UGX forum
Not sure if you will be able to change the HUD to make it more "bo2 like" but y'know
Then again I'm not sure if anyone has ported the bo2 weapons over.
Y'know I would adore a "bo2 mod" for bo1 if that would even be possible
Wheres its just all bo2 weapons n such
(Closest thing to a native cut bo2 dlc5 on pc lmao)
What exactly do you planned for "Returned?"
Plus did you actually end up getting the cut maps to work?
Hey! I get this same issue im not sure if its an AMD issue or a plutonium issue, its weird since it works fine with all modern games such as like bo3 and bo4 n such but bo1 just causes it to time out.
Is PAP on Shinonuma with this mod?
I saw it on Verruckt in the useless BAR room.
How the hell have you managed to pull all this off???
Holy shit.
Things are About to get big. First custom weapons like the wunderwaffe and Thundergun now a fucking CUSTOM MAP?!
Oh this looks SEXY like something out of the old west
This makes me wanna see a cartoon retexture of zombies now.
Converting the dds files to bo1 iwi files. I will say the comic styled perks look lovely on bo1

Been playing a custom zombies map called "Estate of the dead" for some bizarre reason some sound sfxs are completely muted, especially the zombies and barricade sfxs.
Does anyone know a fix for this? I know that it is a custom map and it won't be perfect but it never used to do this on base WAW
If anyone knows a script that could fix this that would be great.
Video 1: https://youtu.be/jVs79fjCJMg
Video 2: https://youtu.be/iudhzhZbYzo
This sounds Very veeery nice,
I would honestly love to see this ported to Zombies (If that would be even possible)
The sounds are very close to more of the modern CODs and sound satisfying as hell.