Yes, you heard that correctly.
We are currently in early development, but a lot has been done!
Thanks to MrTLexify:
Here's The Plan:
30 second pre-game area where a menu will pop up giving player options to: Change Character Model, Change where they want to start on the map, select a loadout that can be bought later at a buy station, more to come, etc.
At the start of the round, players who were spectating will be given only 10 seconds to choose their spawn location otherwise it will be random.
In Game Details
Players joining late will have until a round specified in the config file to be able to spawn in (Defaulted at 5) After that specified round, anyone joining will only be able to spectate. That is also true for players in the game that die. They will not be able to respawn after round 5.
Also starting on the round after the determined round (in this instance, Round 6), Players will be notified of a toxic gas surrounding them. Players will be pushed to parts of the map (not necessarily the same part of the map). How this works is still to be determined, so stay tuned!
Starting Weapon: Ballistic Knife
Health: Players will start with 100 health. Armor Will Give Players 50 additional health. That health will be lost when player gets hit (Armor doesn't regen, only health does).
- Who's Who
- Double Tap
- Deadshot Daquiri
- Speed Cola
- PHD Flopper
- Armor Upgrade (details below)
- Discount Cola (details below)
- More to Come
Being discussed at this time. No final decision has been made.
There will be challenges to be found around the map such as headshots, kills, etc.
Rewards will only be cash at this time unless during testing I feel other rewards should be given.
Note: 2 Chests At Random Per Game Will Be Legendary and Will Allow for better Rewards (Low Chance for respawned chests to be Legendary)
1 Location at each major Tranzit location (Bus Depot, Tunnel, Diner, Farm, Nacht Der Untoten, Power Station, Cabin, Town)
More details to come in the future.
Custom Perk Details:
Disclaimer: All Prices, Chances, Items are Subject to Change after thorough testing.
Any suggestions can be left below, we are open to anything!