Hey guys, I'm very new too gsc and I've attempted to edit "lozAimbot" to have "Smoothing".
The following code is kind of working however it snaps too the enemy's head and then smoothes away from enemy instead of "Smoothing" towards enemy's head then staying on target like its supposed to be.
Does anyone know where I have gone wrong and any advice is much appreciated xD
Code -
self setPlayerAngles((self getPlayerAngles()) + ((vectorToAngles(((self.aimbot["victim"] getTagOrigin(self.aimbot["boneTag"])) - (self getEye())))) / 100))