Jul 11, 2024, 7:22 PM
unlimited sprint
init()
{
level thread onPlayerConnect();
}
onPlayerConnect()
{
for(;;)
{
level waittill("connected", player);
player thread onPlayerSpawned();
}
}
onPlayerSpawned()
{
level endon("end_game");
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
self setperk("specialty_unlimitedsprint");
}
}
copy the code and paste it into your notes as sprint.GSC
then copy the file to Local\Plutonium\storage\t6\scripts\zm