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Plutonium

jaxhldnundefined

jaxhldn

@jaxhldn
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  • Need help on a small issue with my mod
    jaxhldnundefined jaxhldn

    Dss0 thanks that worked


  • Need help on a small issue with my mod
    jaxhldnundefined jaxhldn

    Dss0 idk how i forgot to do that lmaooo i added it to the original post


  • Need help on a small issue with my mod
    jaxhldnundefined jaxhldn

    This is the first mod i've ever made and it basically just spawns you with a loadout in zombies but for some reason the guns arent in your hand when you spawn in. If you scroll your mouse wheel you get the guns and im not sure why. Can anyone help? here is the code

    #include maps\mp_utility;
    #include common_scripts\utility;
    #include maps\mp\gametypes_zm_hud_util;
    #include maps\mp\gametypes_zm_hud_message;

    init()
    {
    level.givecustomloadout = ::givecustomloadout;
    }
    givecustomloadout(alreadyspawned)
    {
    self giveweapon( "knife_zm" );
    if ( level.round_number >= 1)
    {
    self giveweapon( "tazer_knuckles_zm" );
    self giveWeapon( "hamr_upgraded_zm" );
    self giveWeapon( "raygun_mark2_upgraded_zm" );
    self maps/mp/zombies/_zm_perks::give_perk( "specialty_armorvest" );
    self maps/mp/zombies/_zm_perks::give_perk( "specialty_fastreload" );
    self maps/mp/zombies/_zm_perks::give_perk( "specialty_rof" );
    self maps/mp/zombies/_zm_perks::give_perk( "specialty_quickrevive" );
    self maps/mp/zombies/_zm_perks::give_perk( "specialty_longersprint" );
    }
    }

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