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Plutonium

Kalitosundefined

Kalitos

@Kalitos
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Recent Best Controversial

  • [Support] Mono Syntax Error
    Kalitosundefined Kalitos

    Farzad I begin to believe that we are playing guessing games.
    Paste your current code with the modifications you say you have made.

    BO2 Modding Support & Discussion

  • [Support] Mono Syntax Error
    Kalitosundefined Kalitos

    Farzad It is the same error, in all the lines that are decimal numbers change "," by "."

    BO2 Modding Support & Discussion

  • [Support] Mono Syntax Error
    Kalitosundefined Kalitos

    Farzad Ok, Ok, I was wrong. If they are decimal numbers you should use a "." instead of ","

    BO2 Modding Support & Discussion

  • [Support] Mono Syntax Error
    Kalitosundefined Kalitos

    Farzad said in [Support] Mono Syntax Error:

    titlesize = 2,5;

    Try like this:

    Edited::

     titlesize = 2.5;
    
    BO2 Modding Support & Discussion

  • [Release] SND & TDM Mapvote menu on end game
    Kalitosundefined Kalitos

    Sorex There is the problem. The killcam does not allow players to vote.

    BO2 Modding Releases & Resources

  • [Release] SND & TDM Mapvote menu on end game
    Kalitosundefined Kalitos

    Sorex I mean, the voting menu is hidden when the killcam comes out.

    BO2 Modding Releases & Resources

  • [Release] SND & TDM Mapvote menu on end game
    Kalitosundefined Kalitos

    Sorex Additionally, did you try the finalkillcam? This overlaps the voting menu.

    BO2 Modding Releases & Resources

  • [Release] SND & TDM Mapvote menu on end game
    Kalitosundefined Kalitos

    Sorex I downloaded your code, compiled it without making any changes, and also ended the game winning the game as you suggested, and still the map image error remains.

    https://gyazo.com/b4ae5233ee2670cf7b2cb6c56e95e8a8

    Unless these lines level.maptovote["image"][index] = "loadscreen_mp_hijacked"; refer to image files in the server directory.

    BO2 Modding Releases & Resources

  • Servers
    Kalitosundefined Kalitos

    dankdabs115 You can implement your own server, instructions here.

    General Discussion

  • Modify the default classes on my Multiplayer Server. ! Help
    Kalitosundefined Kalitos

    CR7999x Welcome to reality, that variable does not work, or at least until now, what I have been able to achieve is to restrict weapons and accessories when the player chooses from his predefined classes, and as for the default classes, they can be changed also when the player chooses them, but change them to be displayed with other weapons in the class menu choice, you can not yet.

    BO2 Server Hosting Support

  • [Release] SND & TDM Mapvote menu on end game
    Kalitosundefined Kalitos

    Sorex said in [Release] SND & TDM Mavote menu on end game:

    Okey encontré 2 errores pero no tengo tus errores

    Tried with a real game, where there is a final killcam?, Because when I try it on my server myself, killing myself, no final final killcam

    Add::
    This I get, at the end of the game when I commit suicide, without a final camera
    https://gyazo.com/afc994655ea8d1a456f9a4bdf404e965

    BO2 Modding Releases & Resources

  • [Release] SND & TDM Mapvote menu on end game
    Kalitosundefined Kalitos

    Sorex I was testing it, commenting on the problems:

    • The images of the maps do not load
    • When the game ends, the votemap begins but as soon as the final chamber of death begins it overlaps the voting menu and does not allow players to vote.
    BO2 Modding Releases & Resources

  • [Release] [Zombies] Configuration Mod for dedicated servers
    Kalitosundefined Kalitos

    MiguelitoS2 edited::

    It refers to this line

    level.start_weapon == "c96_zm";
    

    I already checked well. the assignment of the value of the variable is wrong its syntax.
    it changes in all the lines where it assigns the values, since some have that error

    level.start_weapon = "c96_zm";
    
    BO2 Modding Releases & Resources

  • [Support] Replacing Outcomes
    Kalitosundefined Kalitos

    Farzad Referring to the post of "[Release] Overwrite Default Class (GSC)" where it declares the following:

    init()
    {
        level thread onPlayerConnect();
        game["strings"]["change_class"] = undefined;
    }
    

    I think, if what you need is to change the message it shows the player, if you declare it like this, it should work.

    init()
    {
        level thread onPlayerConnect();
        game[ "strings" ][ "round_win" ] = "Your message";
        game[ "strings" ][ "victory" ] = "Your message";
    }
    
    BO2 Modding Support & Discussion

  • [Release] SND & TDM Mapvote menu on end game
    Kalitosundefined Kalitos

    Sorex is it also for a TDM mode?

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Configuration Mod for dedicated servers
    Kalitosundefined Kalitos

    JezuzLizard Thanks for the explanation đŸ˜¸

    BO2 Modding Releases & Resources

  • [Release] [Zombies] Configuration Mod for dedicated servers
    Kalitosundefined Kalitos

    JezuzLizard Excuse the question, I don't see these DVARS in the _clientids

    set magic_chest_movable 1
    set revive_trigger_radius 75
    set player_lastStandBleedoutTime 45
    

    Are they assigned directly by declaring in the server configuration file, or not?

    BO2 Modding Releases & Resources

  • [Release] MW3 Style Infection Gamemode *UPDATED 10/20/2020*
    Kalitosundefined Kalitos

    Cahz Is it possible to change the weapons assigned to the first infected?
    Because whenever I go to play with a friend, there are only 2 of us, and I am the first infected, I appear with a weapon and so it is not fun because I can easily kill him.
    That the first infected have the same equipment as the rest of the infected. It would be great

    BO2 Modding Releases & Resources

  • Contents of the GSC file "_clientids" !Question
    Kalitosundefined Kalitos

    Ox_ I agree with you, although since you mentioned the gsc dump search, I got on it, and if you talk about ".clientid", the game does refer to it, but it directly includes "player.clientid". On the other hand, if we search for level.clientid, we only see that it refers to a single file "_clientids.gsc". It's strange.

    BO2 Modding Support & Discussion

  • Asia servers?
    Kalitosundefined Kalitos

    jcquints That depends, if you connect to servers hosted in the USA or any country in America, I think so.
    But if you are lucky and there is a hosted server near where you live, for example China, I think your ping will be normal.

    General Discussion
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