KeeveeKoomoo based on a post in a topic you made a comment on, you would simply treat the storage\t6\mods\MODNAME directory as the storage\t6 directory. So, you’d have IWI files in MODNAME\images, and scripts in MODNAME\scripts or other required folder if it’s a complete replacement of an existing script. Not all custom textures would work by following this, as some would have to be applied before starting the game. You can manage this through command line arguments, but those are only available for starting in LAN mode.
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KeeveeKoomoo
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