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kennyDLJundefined

kennyDLJ

@kennyDLJ
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  • [Release][ZM] Any Player Easter Egg Mods
    kennyDLJundefined kennyDLJ

    Hadi77KSA

    Hadi77KSA said in [Release][ZM] Any Player Easter Egg Mods:

    kennyDLJ you don’t need the TranZit Maxis script to do the Richtofen side. My guess is either you were too late with the 2nd throw or not both lamps turned off.

    Thanks for the help, it seems i wasn't throwing the EMPs fast enough, i threw in both csg files for the sake of having them both, is it normal for there to be no final audio cue from Richtofen on completion?

    BO2 Modding Releases & Resources easter eggs solo coop tranzit die rise buried origins motd mob of the dead

  • [Release][ZM] Any Player Easter Egg Mods
    kennyDLJundefined kennyDLJ

    Do you need both tranzit_extra_richtofen_solo.gsc and tranzit_maxis_any_player_ee.gsc to complete the richtofen side of the easter egg, i threw 2 EMPs and disabled the lamposts but the easter egg didn't trigger and got the voice-line about needing two more lampposts. I only had tranzit_extra_richtofen_solo.gsc installed at the time, do you need both? And i got the pop up when the game was loaded notifying me its active and the cmd window says intialized...

    BO2 Modding Releases & Resources easter eggs solo coop tranzit die rise buried origins motd mob of the dead
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